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[C++] LightAdder

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Garthog:
It's a tool which is used to add lights to M2. As a screen talk much than writing :



Download : Windows / Source / OSX / Linux

How to use : Drag a M2 file on the LightAdder, and then follow the menu. It's still a work in progress, so some things don't work, like deletion.

Create light : AR = Ambiant Red | AG = Ambiant Green | AB = Ambiant Blue | AI = Ambiant Intensity
DR, DG, DB, DI ( Same thing as ambiant ).

Modify : ID => Number of the light with the i command on the menu ( start from 0 )
And the rest work as intended. Be careful some things are integers, others are float ( eg : 1.24 ).

Author : Me, and help from Schlumpf / Tigurius / pxr.dk !

Thanks ! Don't hesitate to post me some improvements !

Vel:
Woah, realy nice.
---
It would be cool if you made the lighting editor (light.dbc and others light dbc ...).
1) loads a 3 DBC in editor
2) change in the program colortime etc
3) save the changes (which apply to all loaded into the DBC editor)
..?

Garthog:
It's different as it mess with dbc. I never touched to dbc. I could make something with the CSV generated by DBCUtil, but not by this. Someone of my team did something like that to make some dark night everywhere. When he's back i'll post it. ( in Pascal )

Vel:

--- Quote from: "Garthog" ---It's different as it mess with dbc. I never touched to dbc. I could make something with the CSV generated by DBCUtil, but not by this. Someone of my team did something like that to make some dark night everywhere. When he's back i'll post it. ( in Pascal )
--- End quote ---
it is only in the old MES (tbc), and very very poorly compatible with wotlk.

(I have at least failed to make tbc MES work with wotlk dbc)

Garthog:
DBCUtil works perfectly to get csv from dbc files, and it's pretty simple to change. Then you get your dbc back with dbcutil too.

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