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Featured => Noggit => Topic started by: Nils54 on November 20, 2013, 06:09:33 pm

Title: [QUESTION] Import .wmo with Noggit3
Post by: Nils54 on November 20, 2013, 06:09:33 pm
Hello, i want to Import .wmo and .m2 with noggit3 sdl1.3
when i try to Import a object noggit closed.
my noggit log
http://pastie.org/8495906 (http://pastie.org/8495906" onclick="window.open(this.href);return false;)

my noggit.conf
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:UsersNilsDesktopWorld of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:UsersNilsDesktopWoWModdingProjects

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = C:UsersNilsDesktopWoWModdingToolsWoWModelViewer7userSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
Title: Re: [QUESTION] Import .wmo with Noggit3
Post by: Hanfer on November 21, 2013, 06:28:32 am
bugtracker/index.php?do=details&task_id=154 (http://modcraft.io/bugtracker/index.php?do=details&task_id=154" onclick="window.open(this.href);return false;)