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Content creation => Modelling and Animation => Topic started by: AgeofCraft on September 21, 2013, 05:39:39 pm

Title: [Question] Model to Chest, Legs, Boots and Hands
Post by: AgeofCraft on September 21, 2013, 05:39:39 pm
You can create 3d Models for Head and Shoulders but not for the others ?
It is possible to connect 3d Models on a Chest or legs to look like this ingame:

(http://i.imgur.com/zHLwmGR.png)

I tried to make something in the DBC´s but there is
http://www.pxr.dk/wowdev/wiki/index.php?title=ItemDisplayInfo.dbc

now i need to add a new Column...
I need to know how these Chest or leg models can connect with this DBC

I think on somethink like this:


Is this possible or not ?
If that will not work there is a second possibility
I think i can add a Passive Visual Spell:
(http://i.imgur.com/UZ0nuAz.png)
If you wear this item it give you a passive Visual on Chest legs Boots ...
(http://i.imgur.com/t9DTyo3.png)
Title: Re: [Question] Model to Chest, Legs, Boots and Hands
Post by: schlumpf on September 22, 2013, 09:47:48 am
You can't add columns. Well, you can but without effect.
Having special models for some items is already possible though. You will have to add a new geoset to all character models, which is a pain in the ass and not feasible for more than a few legendaries.
Title: Re: [Question] Model to Chest, Legs, Boots and Hands
Post by: Soldan on September 22, 2013, 04:32:16 pm
Quote
You will have to add a new geoset to all character models

Is it possible to add a brand new one and set it by DBC? Such as... gloves: 5 or 6?

Or would you have to replace one of the existing ones?
Title: Re: [Question] Model to Chest, Legs, Boots and Hands
Post by: schlumpf on September 22, 2013, 04:58:48 pm
Yes, it is. The number of geosets is not limited (only by not having more than 100, iirc). Geosets need to be n*100+i with n = {x: robe, y: shoes, ...}