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Featured => Noggit => Topic started by: Deej12 on May 23, 2014, 01:16:52 am

Title: mini pets fall under the ground
Post by: Deej12 on May 23, 2014, 01:16:52 am
Hello People on Modcraft i hope you can help me out here..


i have a pretty annoying bug.. we are not able to use mini pets in our horde city they fall under the objects

I have placed new DBC files mmaps, vmaps and maps to our server but still it wont fix our problem

here is some screen-shots

http://imagr.eu/up/537e8518d6da9_pic2.png (http://imagr.eu/up/537e8518d6da9_pic2.png" onclick="window.open(this.href);return false;)

http://imagr.eu/up/537e854694b3b_pic1.png (http://imagr.eu/up/537e854694b3b_pic1.png" onclick="window.open(this.href);return false;)

i hope you can help me
Title: Re: mini pets fall under the ground
Post by: Deej12 on May 23, 2014, 02:58:45 pm
bump!
Title: Re: mini pets fall under the ground
Post by: AgeofCraft on May 23, 2014, 03:15:03 pm
Thats a serverside Problem you have to run the vmap tools for the height detection. For you the height detection is working but for the another npc´s, pets not because they walk on an empty place without the vmaps.
For every new custom map you need to run the vmap extractor but only if you need to place npcs or something.
Title: Re: mini pets fall under the ground
Post by: Deej12 on May 23, 2014, 09:22:57 pm
but i already have vmaps in my server .. made the vmaps and stuff some days ago
Title: Re: mini pets fall under the ground
Post by: Steff on May 27, 2014, 05:55:27 am
Original map extractor do not use custom maps.
You need to sabe you work once with sdl1.3 as jt writes the needed informations for wmos.
Title: Re: mini pets fall under the ground
Post by: kojak488 on May 27, 2014, 03:51:24 pm
Quote from: "Steff"
Original map extractor do not use custom maps.
You need to sabe you work once with sdl1.3 as jt writes the needed informations for wmos.

Does this work the same using 1.2?
Title: Re: mini pets fall under the ground
Post by: Steff on May 28, 2014, 06:01:20 am
No,  thats why i wrote 1.3