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Wrath of the Lich King Modding => Miscellaneous => Topic started by: Wazte on August 20, 2012, 09:36:43 pm

Title: [QUESTION] Creating Items
Post by: Wazte on August 20, 2012, 09:36:43 pm
Okay, look, I know how to create items. It's just that when I create them, their Icon display gets fucked up in-game. The Icon only shows when I have stuff equiped. And when I create weapons, all the other spells which requires a weapon tells me that I need a melee weapon equiped even if I already have my CUSTOM made equiped. I've been into the database and checked if any of the "Fields" on the item had gotten wrong but nope, it was fine in there.

I use trinitycore 3.3.5
Title: Re: [QUESTION] Creating Items
Post by: schlumpf on August 20, 2012, 11:03:11 pm
Item.dbc
ItemDisplayInfo.dbc
Title: Re: [QUESTION] Creating Items
Post by: Wazte on September 17, 2012, 04:53:39 pm
Yeah but what should I exactly change? Is there any tutorial for this? :P
Title: Re: [QUESTION] Creating Items
Post by: schlumpf on September 17, 2012, 05:46:41 pm
Add an entry in item.dbc with a reference to a new entry in itemdisplayinfo.dbc. Add the correct icon filename in the  display info one. Just read the wiki. (pxr.dk/wowdev/wiki)
Title: Re: [QUESTION] Creating Items
Post by: Ascathos on September 17, 2012, 07:16:37 pm
Argueable, change "EnforceDBCAttribute" in the Trinity Core Config from "1" to "0" to enforce database values. This enables using custom weaponry for spells, etc. - at the same time, you have to provide a .MPQ file with item.dbc and itemdisplayinfo.dbc for everyone to see. Unconfirmed but possible, this prevents the famous naked bug, but I can not conform this as of yet. Though I have some recallable memories where this was the case
Title: Re: [QUESTION] Creating Items
Post by: Wazte on September 20, 2012, 06:49:07 pm
Okay I got it working :D Thanks again guys :)