Modcraft - The community dedicated to quality WoW modding!
Community => Showoff - what you are working on => Topic started by: Laniax on February 24, 2012, 02:04:14 pm
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Besides working on Maruum, i also develop my own server,
Although it does not have client side patching (all changes are serverside) i thought i'd post it in the server-side showoff ;P
Also i dont post this as advertising, but as the features i show in the video, but ofc having the server name in there speaks for itself.
here it is:
http://www.youtube.com/watch?v=oxgbB1yD7bw (http://www.youtube.com/watch?v=oxgbB1yD7bw" onclick="window.open(this.href);return false;)
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Lol...That can be achieved on 2 ways:
1) Using db table playercreateinfo_spells
2) Using script with hook on new character :)
Not something hard to do XD
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Lol...That can be achieved on 2 ways:
1) Using db table playercreateinfo_spells
2) Using script with hook on new character :)
Not something hard to do XD
Well the instant spells isn't very hard indeed. Although i didn't use database tables due to performance (just spell maps) and the talents are learned with the same system (as in spell map system) but its something u'd see less on other servers.
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I have done that a long time ago, and yes not through db,,,, i have used table and simple switch :) connected on hook...
Now what i want to work on is to replicate the blizzard system in cataclysm, which is you learn your spells on level up :)
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I have done that a long time ago, and yes not through db,,,, i have used table and simple switch :) connected on hook...
Now what i want to work on is to replicate the blizzard system in cataclysm, which is you learn your spells on level up :)
thats not hard at all, i worked on something like that in the past, and infact i could easily gain the effect by using the code i run in the video but then on levelup.
check this out viewtopic.php?f=60&t=880 (http://modcraft.io/viewtopic.php?f=60&t=880" onclick="window.open(this.href);return false;)