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[SHOWOFF] Molten Stonebreaker
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Topic: [SHOWOFF] Molten Stonebreaker (Read 3477 times)
Christoffel
Registred Member
BLP Convertor
Posts: 9
[SHOWOFF] Molten Stonebreaker
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on:
June 10, 2012, 01:31:46 pm »
Here is my second model that I have modeled in 3ds max, using several models from World of Warcraft
I would like to embed my models in the game but it does not work :cry:
Here are some pictures of my model:
Front
Side
Back
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Malice
Registred Member
LUA Script Tinker
Posts: 42
Re: [SHOWOFF] Molten Stonebreaker
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Reply #1 on:
June 10, 2012, 07:17:26 pm »
As i know converting animated 3ds models to m2 is impossible
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [SHOWOFF] Molten Stonebreaker
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Reply #2 on:
June 24, 2012, 03:30:07 pm »
Not true, it is possible. Vel have done it several times xD?
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [SHOWOFF] Molten Stonebreaker
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Reply #3 on:
June 24, 2012, 03:31:24 pm »
As fare I know vel dont use 3ds or another 3d app else then MDLvic.
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Please mark as solved if solved.
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [SHOWOFF] Molten Stonebreaker
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Reply #4 on:
June 24, 2012, 03:31:58 pm »
It is possible to convert from 3ds/obj > mdx/mdl > m2.
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Vel
Contributors
Creator of Worlds
Posts: 340
Re: [SHOWOFF] Molten Stonebreaker
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Reply #5 on:
June 24, 2012, 04:59:36 pm »
yes it is possible and very easy. For example, I found a way to get rid of the "Oo" error in any model, and therefore Rebuild no longer needed.
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Vel
Contributors
Creator of Worlds
Posts: 340
Re: [SHOWOFF] Molten Stonebreaker
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Reply #6 on:
June 24, 2012, 05:01:26 pm »
Quote from: "phucko1"
It is possible to convert from 3ds/obj > mdx/mdl > m2.
... > ms3d > import in war3modeleditor to mdx
.... > 3ds > paste from file function in mdlvis > + fix "null" texture in the converted model in war3modeleditor via notepad in mdl format
or any 3ds to mdx plugin for 3dsmax
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Atalai
Registred Member
BLP Convertor
Posts: 6
Re: [SHOWOFF] Molten Stonebreaker
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Reply #7 on:
June 25, 2012, 04:05:24 am »
Look like an sligthly changed standard Rock_Giant Rock Chunker (that horn on spine) from WoW.
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flagg78
Contributors
Wiki Incarnate
Posts: 140
Re: [SHOWOFF] Molten Stonebreaker
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Reply #8 on:
July 02, 2012, 10:41:03 pm »
i dont know if you did custom animations but at the very least couldnt u import the 3ds file into blender and attach it to an existing m2's skeleton then port it via m2mod?
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[SHOWOFF] Molten Stonebreaker