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Author Topic: [TUTORIAL] Injecting Alphamaps  (Read 13275 times)

hinur

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Re: [TUTORIAL] Injecting Alphamaps
« Reply #15 on: January 17, 2016, 11:28:03 pm »
Quote from: "Jøk3r"
Try out Futa for importing/ exporting. It can be found here on the forum.

With that, do I export the alphamap and edit it from there? Or do I extract the heightmap?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jøk3r

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Re: [TUTORIAL] Injecting Alphamaps
« Reply #16 on: January 18, 2016, 11:41:52 am »
Alhpamaps. Heightmaps are not possible afaik at the moment
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

hinur

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Re: [TUTORIAL] Injecting Alphamaps
« Reply #17 on: January 18, 2016, 08:31:38 pm »
Quote from: "Jøk3r"
Alhpamaps. Heightmaps are not possible afaik at the moment

In the tutorial, there are 4 layers, but in FuTa, when i extract the alphamaps there is only 3. Is this a problem. Which layer is which?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jøk3r

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Re: [TUTORIAL] Injecting Alphamaps
« Reply #18 on: January 18, 2016, 09:33:58 pm »
Try this tutorial out viewtopic.php?f=78&t=3612
This may help you as it is more uptodate.

Edit: And this viewtopic.php?f=78&t=3614
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

larrylaffer

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Re: [TUTORIAL] Injecting Alphamaps
« Reply #19 on: January 20, 2016, 04:44:06 pm »
Quote from: "hinur"
Quote from: "Jøk3r"
Alhpamaps. Heightmaps are not possible afaik at the moment

In the tutorial, there are 4 layers, but in FuTa, when i extract the alphamaps there is only 3. Is this a problem. Which layer is which?

The first layer is the "base texture" of every chunk. This one doenst have alphamap, is the entire chunk painted in that texture. The 3 layers extracted by FuTa (or by any program that injects alphamaps) are the second, third and fourt texture of the chunk, wich have alphamaps, an are painted over the base texture
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

hinur

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Re: [TUTORIAL] Injecting Alphamaps
« Reply #20 on: January 20, 2016, 07:02:23 pm »
Quote from: "larrylaffer"
Quote from: "hinur"
Quote from: "Jøk3r"
Alhpamaps. Heightmaps are not possible afaik at the moment

In the tutorial, there are 4 layers, but in FuTa, when i extract the alphamaps there is only 3. Is this a problem. Which layer is which?

The first layer is the "base texture" of every chunk. This one doenst have alphamap, is the entire chunk painted in that texture. The 3 layers extracted by FuTa (or by any program that injects alphamaps) are the second, third and fourt texture of the chunk, wich have alphamaps, an are painted over the base texture

thanks :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »