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Content creation => Modelling and Animation => Topic started by: ladiszlai on April 06, 2015, 09:09:45 pm
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Anybody can help me how can i set up my custom model with the orc animations?, what programs i need?
I not founded a tutorial about this,So i don't know how to do this . But i found a hulk model, this model was set up with the orc animations: http://www.ac-web.org/forums/showthr...he-Hulk-in-Wow (http://www.ac-web.org/forums/showthr...he-Hulk-in-Wow" onclick="window.open(this.href);return false;) ,phantomx download this model here : http://tf3dm.com/3d-model/hulk-70258.html (http://tf3dm.com/3d-model/hulk-70258.html" onclick="window.open(this.href);return false;) ,
and he set up with the orc animations.
Thanks
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Blender + m2mod
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Blender + m2mod
Thanks for the answer :D
Phucko ,can you make a tutorial ?(it is good for everyone) ,because i don't know how to use the m2mod .
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yeah good for everyone except him ggwp
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yeah good for everyone except him ggwp
What's your problem?
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yeah good for everyone except him ggwp
What's your problem?
He's just pointing the fact that you can't always just ask for a tutorial, because it's a pain for the guy making it (newbies often ask EVERYTHING from it, when they should look for other more basic tutorial).
In a perfect world newbies would always try himself then ask the most precise question (and not a big general tutorial)
But it's hard to do, I don't always succeed myself x)
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I could make a tutorial if I knew how to do it myself.
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second to that of spik and skarn, I'd make a tutorial for it too if newbies weren't so anal about things, rather than taking general information for what it is, they always want something very specific. I've made m2 mod tutorials before in the past, and you know what happened? Newbies never followed them because the model used wasn't to their liking or the bone transplants done wasn't what they wanted to use. lol. , or hell, at times the tutorials were too indepth and took too long to progress because I was explaining various things that could happen at various times lol. go figure.
What's your problem?
You gotta realize something, sure the tutorial would benefit you but how does it benefit the tutorial maker? What benefit does he gain from spending an hour or more to write out a tutorial and take pictures like a madman so that beginners will have an idea of what he's talking about?
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I did not know that such tutorials exist. Could you link them or are they posted on your channel?
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I did not know that such tutorials exist. Could you link them or are they posted on your channel?
Yes please
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If you guys really want a tutorial on this and will actually use it I'll make it since I won't be modding wow for much longer at least not publicly.
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I did not know that such tutorials exist. Could you link them or are they posted on your channel?
I took mines down because of no one actually viewing them, they were around 40-80 minutes long and going from my video analysis, most people only watched about 3-7 minutes of it before closing out the video. Or they would just skip around and then complain that I didn't cover something when infact I clearly did.
If there's an actual interest in it, I'll do it again, but it may be best if PhantomX does it since he's a blender user. For me, I only use blender for the "Modding" process. for setting up the model and such, I use my Cinema 4D. Many people complain to me that I do not use blender... I use Cinema 4D because That is my choice and preference.
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Yes, that may be the reason people could not get it to work then. Cinema4D is not the easiest tool to model stuff.
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Yes, that may be the reason people could not get it to work then. Cinema4D is not the easiest tool to model stuff.
We are going offtopic here, but phucko1 already answered the OP's query, so anyway about your post,
According to my analysis, people didn't even watch the full video, so I do not think it is because of the program if they just close out the video.
Modeling is actually very easy in Cinema 4D, as it's mainly a 3D Animation Program suite, not a 3D Modeling suite. However to make something complicated in Cinema 4D is very challenging and from that point it is a better idea to use another tool since again Cinema4D is a 3D Animation package.
Something that's difficult to make would be anything that would benefit from using a lot of N-GONs, Maya is great at utilizing N-GONs, Cinema 4D isn't very versatile in that area. but then again that's another reason why there's such a large price difference between those two programs.
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If you guys really want a tutorial on this and will actually use it I'll make it since I won't be modding wow for much longer at least not publicly.
Please make
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Animation Conversion (Blender) (http://modcraft.io/viewtopic.php?f=20&t=9087)
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I'm making one, but alas, my methods may not be suitable for people who are beginners with whatever 3D application they have chosen to use. I'm going to use Cinema 4D, but to anyone else that knows another program well, they can follow along the same with their own application.
EDIT
[media:3tt7izto]https://www.youtube.com/watch?v=pIO0X7wie-8[/media:3tt7izto]