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Content creation => Modelling and Animation => Topic started by: Everon Mightbane on September 11, 2011, 10:11:07 pm
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This is my 4.0.6 worgen female on a WotLK server, she works fine except for two problems, one being the one shown in the attached screenshot and the other being she won't dance, however I don't mind the dancing bit but can anyone help me with this or at least tell me what I need to do:
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weapons helm shoulder mount point works? or has the same problem of the shadow?
it should be the root bone, but attachment coordinates are absolute so you must edit everyone
try to use m2i to see if skeleton has some problems or some asttacfhment aren't correct, can edit bones with blender and attachment with pym2
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The other being she won't dance
The Cataclysm Alpha worgen female has no dance animations.
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As all vertices are attached to at least bone 0 or a child (of a child (of a child (...)) of that, you may just want to move that one's pivot point.
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Both the shoulders and helmets are on the model but are slightly above it, shown in the two attachments, how would I go about doing the whole bone thing? I'm fairly new to models.
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Hello. :)
Try to port from cata alpha. Then, resave it in Pymodeleditor.
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Hello. :)
Try to port from cata alpha. Then, resave it in Pymodeleditor.
I've already got the alpha one working fine, but I want to get the 4.0.6 one to work, the male works perfectly.