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Author Topic: [QUESTION] Adding a new spell visual  (Read 981 times)

stoneharry

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[QUESTION] Adding a new spell visual
« on: November 01, 2013, 08:59:25 pm »
I was wondering what is the exact process to adding a new spell visual?

I have messed with the spell visual DBC's to try and create a new ID but I am unsure how it all links together and it is not easy to debug what you have missed.

Replacing existing M2's works fine so I know the model is fine. I need to add a new entry however and link it together somehow.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [QUESTION] Adding a new spell visual
« Reply #1 on: November 02, 2013, 11:29:56 am »
Per Model: SpellVisualEffectName: Add you models with params.
Per Phase of Spell cast: SpellVisualKit: Chose animation ids, sound, add effect ids for different locations.
Per Spell: SpellVisual: reference those events you want from SpellVisualKit, leave others null.
Per Spell: Spell: reference SpellVisual entry.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »