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Featured => Noggit => Topic started by: schlumpf on December 24, 2011, 12:13:14 am

Title: Noggit development around christmas.
Post by: schlumpf on December 24, 2011, 12:13:14 am
(http://d.pr/tUxn+) (http://d.pr/tUxn+)


Changes will come to beta "soon".
Title: Re: Noggit development around christmas.
Post by: longkallsong on December 24, 2011, 10:47:48 am
i saw some thing that is preatty interesting :) the texture switch is it for switching textures from like Grass to snow etc ?
Title: Re: Noggit development around christmas.
Post by: nasteey on December 24, 2011, 10:49:27 am
Seems legit :) I hope I get my beta access soon and enjoy it :)
Title: Re: Noggit development around christmas.
Post by: Zoila on December 30, 2011, 06:40:11 pm
Quote from: "nasteey"
Seems legit :) I hope I get my beta access soon and enjoy it :)


Agreed. :)
Title: Re: Noggit development around christmas.
Post by: schlumpf on December 30, 2011, 08:50:24 pm
This currently is not in a usable state, sadly. I hoped for the transition being faster, but sadly, there won't be a new-years-release.

Sorry.

To show that we are still working on it, have the updated change log with a red line where the old one begins.

(http://d.pr/tUxn+) (http://d.pr/tUxn+)
Title: Re: Noggit development around christmas.
Post by: schlumpf on January 04, 2012, 04:13:48 pm
Now available: Searching for models and spawning them, with a tree view, inside Noggit.
(http://d.pr/XY4C+)

Sadly no preview though, as of now.
Title: Re: Noggit development around christmas.
Post by: TheBuG on January 04, 2012, 04:53:35 pm
Ooh, very awesome, doubt the preview is really needed though, people usually know what they're looking for (or atleast I do), and you could just spawn them for a quick look.