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Wrath of the Lich King Modding => Resources and Tools => Topic started by: Eluo on August 22, 2011, 02:46:02 am

Title: [TOOL] [CONVERTER] MDX to M2
Post by: Eluo on August 22, 2011, 02:46:02 am
[center:bmzfk2xk]MDX to M2 by Tigurius[/center:bmzfk2xk][/b][/u]

About this tool:.
Converts .mdx files to .m2 (wotlk)

Additional Info:
Usefull for custom models!

Download:
[attachment=0:bmzfk2xk]MDX to M2.rar[/attachment:bmzfk2xk]


External:

File-upload.net (http://www.file-upload.net/download-3679557/MDX-to-M2.rar.html)
Mediafire.com (http://www.mediafire.com/?wahra5lzj9hfns3)
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Vel on August 22, 2011, 05:59:02 pm
tig did another version MDXconv,
"ConverterMDX_lazy"
Features:
* No need to enter indexes (all animations envelope as "Stand".)
-------------
Warning!: During conversion, do not use CMD console! Otherwise, high chance "Unknow exception" error + incorrect conversion of animations (rotations dont work + buggy translations).

After conversion, the model will be 50 times of normal size.
(The original size of 0.02)
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Eluo on August 22, 2011, 07:57:53 pm
Thanks vel!
Well i know i may not always have the newest revisions :(
But thanks to you we now have :D
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: frezer748 on March 25, 2012, 10:12:30 pm
Quote from: "Vel"
tig did another version MDXconv,
"ConverterMDX_lazy"
Features:
* No need to enter indexes (all animations envelope as "Stand".)
-------------
Warning!: During conversion, do not use CMD console! Otherwise, high chance "Unknow exception" error + incorrect conversion of animations (rotations dont work + buggy translations).

After conversion, the model will be 50 times of normal size.
(The original size of 0.02)


When I put the .mdx file on the .exe from the program, the Program Crash :S
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: TheBuG on March 25, 2012, 10:36:33 pm
Quote from: "frezer748"
Quote from: "Vel"
tig did another version MDXconv,
"ConverterMDX_lazy"
Features:
* No need to enter indexes (all animations envelope as "Stand".)
-------------
Warning!: During conversion, do not use CMD console! Otherwise, high chance "Unknow exception" error + incorrect conversion of animations (rotations dont work + buggy translations).

After conversion, the model will be 50 times of normal size.
(The original size of 0.02)


When I put the .mdx file on the .exe from the program, the Program Crash :S

Do you have .Net 3.0/3.5/4.0 installed?
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: frezer748 on March 25, 2012, 10:48:48 pm
Quote from: "TheBuG"
Quote from: "frezer748"
Quote from: "Vel"
tig did another version MDXconv,
"ConverterMDX_lazy"
Features:
* No need to enter indexes (all animations envelope as "Stand".)
-------------
Warning!: During conversion, do not use CMD console! Otherwise, high chance "Unknow exception" error + incorrect conversion of animations (rotations dont work + buggy translations).

After conversion, the model will be 50 times of normal size.
(The original size of 0.02)


When I put the .mdx file on the .exe from the program, the Program Crash :S

Do you have .Net 3.0/3.5/4.0 installed?

yes i have .net frameowork 4 installed. But the Program still crash.


BTW.: how I do convert correct? What i have to enter in this 3 things? (I take the Converter from Eluo(tigirius) :


http://www.imagebanana.com/view/szzbz60j/which.png (http://www.imagebanana.com/view/szzbz60j/which.png" onclick="window.open(this.href);return false;)


and that happen when I put the .mdx on the converter from vel the lazy converter :

http://www.imagebanana.com/view/r2sp06cg/lazy.png (http://www.imagebanana.com/view/r2sp06cg/lazy.png" onclick="window.open(this.href);return false;)
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: frezer748 on March 26, 2012, 07:41:55 pm
#push



yes i have .net frameowork 4 installed. But the Program still crash.


BTW.: how I do convert correct? What i have to enter in this 3 things? (I take the Converter from Eluo(tigirius) :


http://www.imagebanana.com/view/szzbz60j/which.png (http://www.imagebanana.com/view/szzbz60j/which.png" onclick="window.open(this.href);return false;)


and that happen when I put the .mdx on the converter which vel posted the lazy converter :

http://www.imagebanana.com/view/r2sp06cg/lazy.png (http://www.imagebanana.com/view/r2sp06cg/lazy.png" onclick="window.open(this.href);return false;)
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Tristram on June 03, 2012, 07:27:15 am
This doesn't work for me either.

I exported the .mdx for EyeOfSargeras by using WarCraft III Viewer and tried to drag the .mdx onto both the "lazy" and the OP's .mdx to m2. Neither work, I get "unexpected error" crashes.

If we don't use CMD Prompt, what do we use?
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Morfium on June 17, 2012, 11:33:59 pm
You have to run it as administrator for it to convert.  Otherwise it crashes at the geoset part.
Although my test model was invisible after that, but that might be because the model was damaged didn't really properly test it. ^.^

And for the other question, I don't know what to type in there, sorry. :/
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Gurluas on September 23, 2013, 08:15:15 pm
Is there any chance this can be updated to work with Wow alpha mdx?
That Troll female is useful.
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: eratoc on December 04, 2013, 12:45:51 am
Quote from: "Gurluas"
Is there any chance this can be updated to work with Wow alpha mdx?
That Troll female is useful.

I've been trying to get this to work, I succesfully converted the MDX file of TrollFemale into an .M2 file, but MyWarCraftStudio won't show the file, it either crashes or says "Error to extract data!" so I'm not sure what the next step is.

Ideas?
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Gurluas on December 04, 2013, 02:30:37 am
Can you send me the converted M2 file?
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: eratoc on January 14, 2014, 10:47:10 pm
Quote from: "Gurluas"
Can you send me the converted M2 file?

I'm sorry I didn't see this message earlier.

I got two files from converting the .MDX to .M2:
"TrollFemale.m2" and "TrollFemale00.skin"

I uploaded both of them for you here:
http://fbe.am/qh2 (http://fbe.am/qh2" onclick="window.open(this.href);return false;)

I don't know if this gives you much, but if you manage to implement the old female troll into WoW 1.12.1 or anything, please send me a PM. :)

/ Eratoc
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Gurluas on February 04, 2014, 03:11:02 pm
Unfortunately it is just an empty shell. It appears to have ported a piece of the bounding box...Maybe. But other than that, it's an empty dummy. I also wish I could somehow get this model into 3.3.5.
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Skarn on February 04, 2014, 08:08:45 pm
You can try with mdxtom2converter_lazy.
Regards, Skarn.
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Alastor on May 11, 2014, 04:19:21 pm
i have with MDXconvertor_lazy that same problems as anothers ..
"When i put my MDX on him i get Program Crash"
i have
-NetFrameWorks (4.0)
and i was running it as Admin (even i tried Rights as Local System)
-------------
Also When i used MDX to M2 model was Invisible
and when i exported him To OBJ for test it was an empty file ffs....
I tried
-Custome Model Window with my Custome Anims
-TempleOfTheDamned from WC3
Idc in MDLVIS all worked well
--------------------
EDIT: Ok Solved Thank to Tigirius for Tut MDX to M2 and Mainly THANK to phucko for all tips and his great help
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: phucko1 on May 11, 2014, 06:18:22 pm
Gonna say it very simple:
You are doing something wrong, the program works perfectly it is your model that has flaws.
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: spik96 on February 21, 2015, 11:14:50 pm
Unfortunately, I can't find any link to Tigurius's ConverterMDX_lazy.
(The converter in the second post, not in the OP)
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: phucko1 on February 21, 2015, 11:57:15 pm
https://www.dropbox.com/s/80310a87vr005 ... 2.rar?dl=0 (https://www.dropbox.com/s/80310a87vr005y4/MDXTOM2.rar?dl=0" onclick="window.open(this.href);return false;)
MDXTOM2
MDXTOM2Lazy
And Nullmodel.mdl
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: spik96 on February 22, 2015, 12:43:43 am
Thank you very much. I'm sure these resources will prove to be really useful for my work. I'll make good use of them.
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: evayxdt2 on June 04, 2015, 04:45:03 pm
I consider there may be some limit like  the number of vertex or something.
I tried some times:
100  vertex,it worked,
200  vertex, it worked,
900  vertex,it just crashed......
Is there anybody works well with more  vertex object?
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: evayxdt2 on June 04, 2015, 05:02:30 pm
Quote from: "evayxdt2"
I consider there may be some limit like  the number of vertex or something.
I tried some times:
100  vertex,it worked,
200  vertex, it worked,
900  vertex,it just crashed......
Is there anybody works well with more  vertex object?

Well,it's not like what I said above,
for I break all   vertex ,it all works.....
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Skarn on June 04, 2015, 05:51:46 pm
The limits are much bigger. Folllow my tutorial.
Title: Re: [TOOL] [CONVERTER] MDX to M2
Post by: Смердокрыл on September 03, 2015, 10:17:06 pm
Hey!
Is there a dbc file from which I should copy the animation Ids? Im currently using AnimationData.dbc, but it doesnt list all the animations the program asks me for. What should I do?