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Content creation => Level Design => Topic started by: Norimar on July 20, 2012, 09:08:09 pm
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Yeah, like my topic already tells, do I have a problem with the newest version of Noggit. Always after saving my ADT's somewhere on the adt-ends they just put on blach color - or white, whatever. After that, it looks like this ingame:
(http://img.webme.com/pic/e/escaria-bdk/wowscrnshot_072012_205937.jpg)
(http://img.webme.com/pic/e/escaria-bdk/wowscrnshot_072012_205837.jpg)
(http://img.webme.com/pic/e/escaria-bdk/wowscrnshot_072012_203224.jpg)
Is there any tool to fix it or a way to get it normal?
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ctrl + s allows you to save all modified ADTs, I have never encountered such problems
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Hmm, I mean I read something in this forum about this funktion which should not use...
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And why should U not use a function that keeps trakc that U save all changed adts?
I use it every day.
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And why should U not use a function that keeps trakc that U save all changed adts?
I use it every day.
Because it is not marking ADTs correctly in a lot of places.
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It only dont mark the adts if you copy or move m2s or WMOs to a adt border. I havend found any situation it dont work else. And i use it every day around 2 houres. And save every 5 minutes ;)
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It means, I need to 'do' something on all 20 adt's to save all 'changed' ones?
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Noggit SDL1.1 makrs every ADT U change for saving. So controll this just opne the map with M. All marked ADTs have a white boarder around the square. All ADTs that have this boarder will get saved if you press CTRL + S. Controll that Capslook is not ob because then ctrl + s dont work and nothing get saved. If the white boarders go away after you press CTRL + S save worked. In SDL 1.2 there is a worning if you activate capslook. Will release it soon.