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Featured => Noggit => Topic started by: Kaies on November 26, 2013, 02:57:01 pm

Title: [SOLVED] [QUESTION] Is noggit able to copy a full map?
Post by: Kaies on November 26, 2013, 02:57:01 pm
My question is that Noggit is able to copy a full map with all the m2,wmo and paste it into another map?
Title: Re: [QUESTION] Is noggit able to copy a full map?
Post by: fearless_wind on November 26, 2013, 04:05:20 pm
1) To copy the terrain use FuTa's heightmap export tool
2) To copy models use fileinfo/loadingo tools.
3) To copy alphamap (texture) use FuTa's alphamap export tool.
Title: Re: [QUESTION] Is noggit able to copy a full map?
Post by: TheBuG on November 26, 2013, 05:06:47 pm
Quote from: "fearless_wind"
1) To copy the terrain use FuTa's heightmap export tool
2) To copy models use fileinfo/loadingo tools.
3) To copy alphamap (texture) use FuTa's alphamap export tool.

Or just copy the .ADT file and rename it, run offset and done ;).
Title: Re: [QUESTION] Is noggit able to copy a full map?
Post by: Dracbane on November 26, 2013, 06:16:01 pm
I personally just Rius Zone Masher to rename the files, then just duplicate the objects that are in my database to the new map.

If you use Rius Zone Masher just open the folder and turn offsets and all that jaz off. IF you are renaming you can let it make the wdl file, or you can just copy and rename it yourself.  This takes care of all the ADTs, M2, WMOs, and any game object spawns that are in your database(aka chairs and such).
Title: Re: [QUESTION] Is noggit able to copy a full map?
Post by: Kaies on November 27, 2013, 05:29:15 pm
Thank you all !
Title: Re: [SOLVED] [QUESTION] Is noggit able to copy a full map?
Post by: fearless_wind on November 27, 2013, 06:13:57 pm
I just thought he means that he wanted to fix bugs by bringing all the data to new adts.
Title: Re: [QUESTION] Is noggit able to copy a full map?
Post by: thkaal on February 03, 2014, 02:24:51 am
Quote from: "fearless_wind"
1) To copy the terrain use FuTa's heightmap export tool
2) To copy models use fileinfo/loadingo tools.
3) To copy alphamap (texture) use FuTa's alphamap export tool.


Um, what export tool?

I have in File the following, Open, Save, New.   And in Settings I have Alphamap->Format->Colored or Grayscale, and then set WoW path, and finally Heightmap-> Show in 3D.

Where are the import/export stuff?


Nevermind, I found it.