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"Retro-Porting" / Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« on: September 02, 2012, 12:32:08 am »
after a few problems with the BLP files, it works. So many thx for the Converter i love it.
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"Retro-Porting" / Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK« on: September 02, 2012, 12:32:08 am »
after a few problems with the BLP files, it works. So many thx for the Converter i love it.
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"Retro-Porting" / Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK« on: September 01, 2012, 11:58:56 am »
Does anyone have a working Modelviewer for MOP objects for me? Testet all my modelviewers to export the M2s, Skins etc. but i cant see objects in the viewer and i can only export M2s but no skins and no textures. So help pls.
And THX for Tut and the new Converter 3
Resources and Tools / Re: All MOP world m2s to WOTLK« on: July 05, 2012, 12:05:14 pm »
Hrmm Bugged shadows that you can deactivate and have cool new chinese areas.
or bugfree old european wotlk styled areas with shadows.... i think about the first option as my favorite but WMOs would be cool, a few houses and a temple or something like this, at the moment i use the nightelf buildings but these are not good enough 4
Modelling and Animation / Re: You need a cata or mop model for wotlk now you can get i« on: July 02, 2012, 08:43:00 pm »
can you export Pandaren Houses for Wotlk?
and can you make a set of Pandaren decoration props, like the game table and the writing table? 5
Resources and Tools / Re: All MOP world m2s to WOTLK« on: June 29, 2012, 05:20:06 pm »
first, thanks for this pacage, i like the new mists of pandaria objects, its fun to build with it.
but i've got a problem i can see this stuff in noggit but i cant see it ingame. I build a little temple of M2s in Noggit and saved it, then i pack this adts in a patch and test it, but ingame there is nothing, no object, no cube.... can anyone help? edit: ok fixed it... it was a cache problem but now another question, it is possible to get the MoP WMOs for wotlk? 6
Development and Presentation / [PROJECT] Extended World of Funcraft« on: February 07, 2012, 08:57:48 pm »
Hello I will show here my new Project... ok my first Project, it will be a German WoW PServer with modifications. I don't like the vanilla WoW but the easy modable files gives me the hope do build a WoW that fits to my favorites.
So what i have planned: - 4 new Classes - Knight (A Medieval Knight, not so different from the warrior) - Wizard (not like this strange guy in Vanilla, it will be more like in HP) -Pirate (will fight at range with muskets and grenades) -Assasin (not this invisible DD liek Vanilla, more like a real Assasin!) - New Worlds - Start Island, with different Zones for the classes - new Continent, for the new Dungeons, Arenas, Quests... - New Features like multi passenger airplane, new and more Technical Stuff... it will be much of this Fable 3 style era - New Storyline, it will have nothing to do with the Warcraft lore... don't like it -Easter eggs and extras for fans of RPGs and Animes - World War system (Steampunk styled battlefield with Rifle Combat and Tank fights) So the status is at the beginning, i will do it alone or with friends. So i need only a Coder (C++, html) and a Root sponsor for the Server (dosn't want to host a hamchi server) Screens will follow
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