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Content creation => Texturing and 2D Art => Topic started by: aerizanthar on May 31, 2016, 05:33:27 am

Title: [SOLVED] [QUESTION] [WotLk] Blood Elven Buildings Blue
Post by: aerizanthar on May 31, 2016, 05:33:27 am
Here's what I am doing:

I am making an island continent with various buildings and a small city, and so far I am using blood elf architecture. What I want to do is have this same architecture, but where the glass and some paint is blood red, I would prefer blue.

In wowmodelviewer, you can actually find two models already skinned in this manner:
Wmo>Lordaeron>buildings>Silvermoon>bloodelf_guardtower>highelf_guardtower.wmo
Wmo>Lordaeron>buildings>silvermoon>bloodelf_smallhouse>highelf_smallhouse.wmo

I have a patch that reskins all blood elf buildings in this manner, but this isn't what I really want, as this would also effect buildings in silvermoon city and the surrounding blood elven buildings.

Here is what I would like help with, either someone who can do it for me, or someone to explain what I can do to set this up:

I would like to make an MPQ file that adds a copy of all (or most) blood elf buildings etc. as a separate set, all reskinned using the blue colored skins I have in this patch.

Like i said earlier I have no problems doing it myself, I just don't actually know what all I would have to do to accomplish this. Any help is greatly appreciated.

I will be providing the patch I mentioned as well. Basically, if a model (except silvermoon city and all the stuff in character and creatures: i am only concerned with buildings) would be effected by these files normally, i'd like a duplicate of them made using these files as their textures, and these textures renamed (example bloodelf to highelf) so they dont overwrite the existing files that effect original blood elven buildings.

I fumbled my way thru blender and had no luck even getting the new .wmo to show up (I think its because I packed it while it was still a .obj now that I think about it. going to try to fix that)
Title: Re: [QUESTION] [WotLk] Blood Elven Buildings Blue
Post by: Steff on May 31, 2016, 07:06:16 am
1. Copy the wmos into a new path.
2. Copy the depending textures into this or an other new path.
3. Change the models with 010 edit to use the new textures instead the old.

If you have the same length of path plus filename in step 2 it is easyer. You can just change the folder where the texture ist in the path string in 010.
Title: Re: [QUESTION] [WotLk] Blood Elven Buildings Blue
Post by: Gurluas on June 03, 2016, 02:42:39 pm
I've already done this so I'll be nice and give this to you

http://www.mediafire.com/download/yg4e4 ... ldings.rar (http://www.mediafire.com/download/yg4e4xg2bq54679/helfbuildings.rar" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] [WotLk] Blood Elven Buildings Blue
Post by: aerizanthar on June 04, 2016, 03:15:34 pm
Quote from: "Steff"
1. Copy the wmos into a new path.
2. Copy the depending textures into this or an other new path.
3. Change the models with 010 edit to use the new textures instead the old.

If you have the same length of path plus filename in step 2 it is easyer. You can just change the folder where the texture ist in the path string in 010.

Thanks very much for that bit of info! There are a few WMOs i was wanting to change, pull some of the cobwebs down so to speak, so this will work great for those as well.
Title: Re: [QUESTION] [WotLk] Blood Elven Buildings Blue
Post by: aerizanthar on June 04, 2016, 03:16:23 pm
Quote from: "Gurluas"
I've already done this so I'll be nice and give this to you

http://www.mediafire.com/download/yg4e4 ... ldings.rar (http://www.mediafire.com/download/yg4e4xg2bq54679/helfbuildings.rar" onclick="window.open(this.href);return false;)


thank you VERY much for that!! i will definitely share back my work when I am finished with it so you can see what you've helped me create!!

EDIT
I spent the better part of the last two hours looking over your custom wmos, and I have to say this.

This may be the single greatest conversion i've seen! Windrunner Spire with no webbing/broken glass, damage to buildings fixed, its absolutely EXACTLY what i needed for the Silver Covenant themed city section I am creating. I can't thank you enough!!
Title: Re: [QUESTION] [WotLk] Blood Elven Buildings Blue
Post by: Gurluas on June 04, 2016, 10:04:14 pm
Quote from: "aerizanthar"
Quote from: "Gurluas"
I've already done this so I'll be nice and give this to you

http://www.mediafire.com/download/yg4e4 ... ldings.rar (http://www.mediafire.com/download/yg4e4xg2bq54679/helfbuildings.rar" onclick="window.open(this.href);return false;)


thank you VERY much for that!! i will definitely share back my work when I am finished with it so you can see what you've helped me create!!

EDIT
I spent the better part of the last two hours looking over your custom wmos, and I have to say this.

This may be the single greatest conversion i've seen! Windrunner Spire with no webbing/broken glass, damage to buildings fixed, its absolutely EXACTLY what i needed for the Silver Covenant themed city section I am creating. I can't thank you enough!!

As a fellow High elf fan I am happy to help! (: