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Featured => Noggit => Topic started by: Steff on October 12, 2012, 03:04:17 am

Title: SDL 1.2
Post by: Steff on October 12, 2012, 03:04:17 am
Again some little updates to SDL.

Download: http://fbe.am/cZD

Mirror:  http://www.file-upload.net/download-6687617/NoggitSDL1.2-1-.zip.html

- Fix WMO insert and copy Bug. WMOs shold now get saved correct.
- Fix linear selection. Linear mode was selected on startup at raisen/lower and flatten/blur but not set internal.
- Change the speed of the numpad movement for models to a much lower speed. So its easyer to position models precise. Plus Shift speed * 2 and plus Shift and CTRL speed * 4.
- Add a warning window for caps look. Because if caps look is active, many shortcuts like SAVE don´t work and you get no responce for that.

(http://imagr.eu/up/50776bca714328_Caps.jpg)
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Migaoli on October 12, 2012, 02:22:21 pm
Thank you very much!

This .wmo bug was so annoying. :D

But I have a problem with this new version. Every time I start it it crashes instantly.
I already updated the driver of my craphic card.

Here is the log file.
http://pastebin.com/Uij0PfWp (http://pastebin.com/Uij0PfWp" onclick="window.open(this.href);return false;)

and my config file:
http://pastebin.com/fhxB03xS (http://pastebin.com/fhxB03xS" onclick="window.open(this.href);return false;)

I use win7 64bit
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on October 12, 2012, 02:45:03 pm
The app cant find the local MPQ files. Are they there in your data/deDE folder. I have also german one and it works fine.

Code: [Select]
1563 - (MPQ.cpp:42): [Error] Error opening archive: D:ProgramZeugsWorld of WarcraftData/deDE/locale-deDE.MPQ
1563 - (MPQ.cpp:42): [Error] Error opening archive: D:ProgramZeugsWorld of WarcraftData/deDE/expansion-locale-deDE.MPQ
1563 - (MPQ.cpp:42): [Error] Error opening archive: D:ProgramZeugsWorld of WarcraftData/deDE/lichking-locale-deDE.MPQ
1564 - (MPQ.cpp:42): [Error] Error opening archive: D:ProgramZeugsWorld of WarcraftData/deDE/patch-deDE.MPQ
1564 - (MPQ.cpp:42): [Error] Error opening archive: D:ProgramZeugsWorld of WarcraftData/deDE/patch-deDE-2.MPQ
1564 - (MPQ.cpp:42): [Error] Error opening archive: D:ProgramZeugsWorld of WarcraftData/deDE/patch-deDE-3.MPQ
Title: Re: [Download] Latest Version: SDL 1.2
Post by: schlumpf on October 12, 2012, 03:32:20 pm
Quote from: "Steff"
The app cant find the local MPQ files
Look closer: It can't open any MPQ.

Make sure no other application has them open.
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on October 12, 2012, 08:09:29 pm
You are right. Is it a 335a WoW?
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on October 12, 2012, 08:14:18 pm
Add a mirror:  http://www.file-upload.net/download-668 ... -.zip.html (http://www.file-upload.net/download-6687617/NoggitSDL1.2-1-.zip.html" onclick="window.open(this.href);return false;)
Title: Re: [Download] Latest Version: SDL 1.2
Post by: detonatorss on December 25, 2012, 11:30:21 pm
how i can rotate it because dontrotate with the numbers TT
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on December 26, 2012, 09:20:52 am
What! the download, the version just write it the way you want 2.1 :)
I realy don´t know what you want to rotate. And what is TT?
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Ascathos on December 26, 2012, 11:39:29 am
Quote from: "Steff"
What! the download, the version just write it the way you want 2.1 :)
I realy don´t know what you want to rotate. And what is TT?
TT is a smiley. T_T <- if that is more of an expression.

I assume he talks about rotating models.
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on December 26, 2012, 01:24:26 pm
I am a old man.For me only :) :( ;) exist.

And rotating works as ever. Only the speed on numpad was slown down as wish of many people.
Add Shift or CTL or both to numpad 9 and 7 for rotation
Also you can rotate as ever with right mouse + shift + mouse move to left or right.
Title: Re: [Download] Latest Version: SDL 1.2
Post by: detonatorss on December 26, 2012, 04:56:10 pm
Quote from: "Steff"
I am a old man.For me only :) :( ;) exist.

And rotating works as ever. Only the speed on numpad was slown down as wish of many people.
Add Shift or CTL or both to numpad 9 and 7 for rotation
Also you can rotate as ever with right mouse + shift + mouse move to left or right.

Thanks! i need this :D
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on December 26, 2012, 06:15:22 pm
Perhaps visit all the hidden mysterious magical place of secrets ;)

wiki/index.php5?title=Main_Page (http://modcraft.io/wiki/index.php5?title=Main_Page" onclick="window.open(this.href);return false;)

Also the pro feature hotkey H(elp) inside of noggit often clears the twilights.

Excuse the small pack of sarcasm. ;)
Title: Re: [Download] Latest Version: SDL 1.2
Post by: tippythop on June 24, 2013, 12:56:42 pm
The wmo import bug still exists....

Downloaded NoggitSDL1.2 and get this

Code: [Select]
7779 - (Video.cpp:282): [Error] OpenGL: (at Liquid::draw:: after the draw list): GL_INVALID_VALUE
13929 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.
13930 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
14015 - (StackWalker.cpp:1133): [Error] 00E2721C (noggit): (filename not available): (function-name not available)
14015 - (StackWalker.cpp:1133): [Error] 00DF8CA7 (noggit): (filename not available): (function-name not available)
14015 - (StackWalker.cpp:1133): [Error] 6A2DB9DF (MSVCR100): (filename not available): XcptFilter
14015 - (StackWalker.cpp:1133): [Error] 00E58B6B (noggit): (filename not available): (function-name not available)
14015 - (StackWalker.cpp:1133): [Error] 74FC33AA (kernel32): (filename not available): BaseThreadInitThunk
14015 - (StackWalker.cpp:1133): [Error] 77799EF2 (ntdll): (filename not available): RtlInitializeExceptionChain
14015 - (StackWalker.cpp:1133): [Error] 77799EC5 (ntdll): (filename not available): RtlInitializeExceptionChain

Here is my config:

Code: [Select]
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = E:World of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = E:World of WarcraftWoWModelVieweruserSettings

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

I even tried editing the config and adding log.txt to the modelviewer path still the same issue
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Steff on June 24, 2013, 09:30:48 pm
Yes the "the user is unable to read" bug still exists :)

Please read manual or better try my tutorial. In part 2 a full working environment for modding is provided.

wiki/index.php5?title=Noggit_user_manual#The_config_file (http://modcraft.io/wiki/index.php5?title=Noggit_user_manual#The_config_file" onclick="window.open(this.href);return false;)

viewforum.php?f=78 (http://modcraft.io/viewforum.php?f=78" onclick="window.open(this.href);return false;)

Why my answer is so cheeky?

You don´t say I have a problem to run noggit.
You direct say its a bug in the application.
Title: Re: [Download] Latest Version: SDL 1.2
Post by: steeth on July 15, 2013, 04:22:20 am
ok what im getting is on some of the bigger object which are wmo's I cant use Ctrl rotate on them I can use alt and shift though which doesn't seem to make sense and is extremely frustrating due to the fact they like to spawn all messed up in different directions. and the Wow model viewer when I go to upload wmo's or any files from it I get a noggit crash. but that's not a big deal I can import them to the noggit txt file and use them that way but id really really like to know why the Ctrl rotate isn't working on some models.

Edit:
LMFAO, I just figured it out all I have to do is Ctrl-R and it resets the rotations that I want it to and unlocks the Ctrl rotation for me a little buggy and weird but idc as long as I can continue to world build im happy. know to possibly figure out why noggit loves to crash at random maybe I just don't have a good enough processor or graphics card even tho this comp is brand new. :|
Title: Re: [Download] Latest Version: SDL 1.2
Post by: Jøk3r on July 15, 2013, 08:17:06 am
If noggit is configured and used right it wont crash unless you load to many adts into ram. If you want we could have a look at the crashes.
Title: Re: SDL 1.2
Post by: shizelkid on March 08, 2014, 11:57:20 pm
Im sorry but i need help. Im running windows 8.1 x64 and ive been having a problem. I load it up and i get 0xc00007b error. Now i have 4 hard drives and ive tried it on all 4. I have framework 4.5 i have all of the C++ x86 and x64 for 2008 2010 2012 and 2013 with visual studios 2013 ultimate installed. Any one know why it wont work?
Title: Re: SDL 1.2
Post by: Skarn on March 09, 2014, 08:56:14 am
Try to find my repack somewhere in the Noggit 1.3 thread. It has everything you need to run it without problems.
Title: Re: SDL 1.2
Post by: shizelkid on March 09, 2014, 10:13:57 pm
Okay I'll give it a try. Do you have a link for me?
Title: Re: SDL 1.2
Post by: chyssler on July 24, 2015, 11:46:38 am
Ehm i got this error when trying to start noggit:

15 - (Noggit.cpp:444): Noggit Studio - 3.166
31 - (Noggit.cpp:250): Using config file.
31 - (Noggit.cpp:453): Game path: H:USBRandomx2RANDOMWow_3.3.5Wow.exe
31 - (Noggit.cpp:457): Project path: H:USBRandomx2RANDOMWow_3.3.5
31 - (Noggit.cpp:301): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
46 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientAreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed.
46 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientMap.dbc" could not be opened. This application may crash soon as the file is most likely needed.
46 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed.
46 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLight.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightIntBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed.
62 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed.
700 - (Video.cpp:202): [Debug] GL: Version: 4.0.0 - Build 9.17.10.2932
700 - (Video.cpp:203): [Debug] GL: Vendor: Intel
700 - (Video.cpp:204): [Debug] GL: Renderer: Intel(R) HD Graphics 4000
701 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
701 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

703 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
988 - (StackWalker.cpp:1133): [Error] 0017FA3C (noggit): (filename not available): (function-name not available)
989 - (StackWalker.cpp:1133): [Error] 0012009C (noggit): (filename not available): (function-name not available)
989 - (StackWalker.cpp:1133): [Error] 73FB3254 (MSVCR110): (filename not available): abort
989 - (StackWalker.cpp:1133): [Error] 001946C0 (noggit): (filename not available): (function-name not available)
989 - (StackWalker.cpp:1133): [Error] 75B5030B (kernel32): (filename not available): GetProfileStringW
989 - (StackWalker.cpp:1133): [Error] 77D91D17 (ntdll): (filename not available): RtlKnownExceptionFilter
989 - (StackWalker.cpp:1133): [Error] 77D592B5 (ntdll): (filename not available): RtlInitializeExceptionChain



what shall i do ?
Title: Re: SDL 1.2
Post by: Milly on July 24, 2015, 11:52:00 am
Quote from: "chyssler"
Ehm i got this error when trying to start noggit:

31 - (Noggit.cpp:453): Game path: H:USBRandomx2RANDOMWow_3.3.5Wow.exe

what shall i do ?
Remove Wow.exe from the Game path
Title: Re: SDL 1.2
Post by: chyssler on July 24, 2015, 12:13:50 pm
Quote from: "Milly"
Quote from: "chyssler"
Ehm i got this error when trying to start noggit:

31 - (Noggit.cpp:453): Game path: H:USBRandomx2RANDOMWow_3.3.5Wow.exe

what shall i do ?
Remove Wow.exe from the Game path



then i get this ::



62 - (Noggit.cpp:444): Noggit Studio - 3.166
78 - (Noggit.cpp:250): Using config file.
78 - (Noggit.cpp:453): Game path: H:USBRandomx2RANDOMWow_3.3.5
78 - (Noggit.cpp:457): Project path: H:USBRandomx2RANDOMWow_3.3.5
78 - (Noggit.cpp:301): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
608 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/common.MPQ
873 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/common-2.MPQ
951 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/expansion.MPQ
1076 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/lichking.MPQ
1216 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1326 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/patch.MPQ
1388 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/patch-2.MPQ
1419 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/patch-3.MPQ
1435 - (MPQ.cpp:47): [Debug] Opened archive H:USBRandomx2RANDOMWow_3.3.5Data/patch-4.MPQ
1544 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientAreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientMap.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLight.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightIntBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed.
1591 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2252 - (Video.cpp:202): [Debug] GL: Version: 4.0.0 - Build 9.17.10.2932
2253 - (Video.cpp:203): [Debug] GL: Vendor: Intel
2253 - (Video.cpp:204): [Debug] GL: Renderer: Intel(R) HD Graphics 4000
2253 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
2253 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

2255 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
2552 - (StackWalker.cpp:1133): [Error] 014AFA3C (noggit): (filename not available): (function-name not available)
2552 - (StackWalker.cpp:1133): [Error] 0145009C (noggit): (filename not available): (function-name not available)
2552 - (StackWalker.cpp:1133): [Error] 73FB3254 (MSVCR110): (filename not available): abort
2552 - (StackWalker.cpp:1133): [Error] 014C46C0 (noggit): (filename not available): (function-name not available)
2553 - (StackWalker.cpp:1133): [Error] 75B5030B (kernel32): (filename not available): GetProfileStringW
2553 - (StackWalker.cpp:1133): [Error] 77D91D17 (ntdll): (filename not available): RtlKnownExceptionFilter
2553 - (StackWalker.cpp:1133): [Error] 77D592B5 (ntdll): (filename not available): RtlInitializeExceptionChain
Title: Re: SDL 1.2
Post by: Skarn on July 24, 2015, 12:28:17 pm
Launch your Noggit with a proper graphics card.
Title: Re: SDL 1.2
Post by: chyssler on July 24, 2015, 12:32:38 pm
Quote from: "Skarn"
Launch your Noggit with a proper graphics card.


im running Noggit on a usb is that a problem :D ?
Title: Re: SDL 1.2
Post by: chyssler on March 12, 2016, 02:45:48 am
Does anyone knows how to add Adt files to noggit ? ( to the map ). so i can build my own island.

like mostly all adts is grey in noggit. the green is used already.


i want to make a new one, and in that case how do i do that?.
Title: Re: SDL 1.2
Post by: Steff on March 14, 2016, 09:53:52 am
viewtopic.php?f=78&t=3613 (http://modcraft.io/viewtopic.php?f=78&t=3613" onclick="window.open(this.href);return false;)