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[question]edit m2 with blender
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Topic: [question]edit m2 with blender (Read 8641 times)
doresain
Contributors
Model Change Addict
Posts: 202
Re: [question]edit m2 with blender
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Reply #15 on:
June 09, 2011, 04:58:36 pm »
i find how to modify textures on blender, but they are hardcoded!
i swap body with hair textures in blender (2_0_iRenderFlags 1->0 and M2_0_iTexture 1->0)
but when i try to add new texture to the model pym2 corrupts model, so i need other tool to add a new hardcored texture to the model
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Eluo
Moderators
Creator of Worlds
Posts: 509
Re: [question]edit m2 with blender
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Reply #16 on:
June 09, 2011, 10:31:50 pm »
Hum a option would be m2modder.exe
I never used it and there is also a cmd version of this tool with much more options but this ref has a gui so it is absolutely easy to handle.
Test this(backup the model!) and tell me if you need the cmd version which will definitly work.
http://www.file-upload.net/download-349 ... 2.rar.html
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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One is a genius, the other\'s insane!
doresain
Contributors
Model Change Addict
Posts: 202
Re: [question]edit m2 with blender
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Reply #17 on:
June 10, 2011, 02:06:31 am »
no, it corrupts textures on model, it shows random texture (texture changes when you rotate point of view)
i think i must add fur texture on original model and then export it in m2i and edit
i'll make a tray!
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doresain
Contributors
Model Change Addict
Posts: 202
Re: [question]edit m2 with blender
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Reply #18 on:
June 10, 2011, 03:31:13 am »
finally i fix it!
i used m2modder.exe tool with commandline (replacing hardcoded deathknighteyeglow with fur and fix dk-eye mesh)
tnks schlumpf and Eluo, now my felblood is perfect ^^
now i must do male model
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Eluo
Moderators
Creator of Worlds
Posts: 509
Re: [question]edit m2 with blender
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Reply #19 on:
June 10, 2011, 01:01:14 pm »
btw why didnt you just use the felelfcasterfemale model ,and deactivate the unused geosets?
It has everything you did , just already finished
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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One is a genius, the other\'s insane!
doresain
Contributors
Model Change Addict
Posts: 202
Re: [question]edit m2 with blender
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Reply #20 on:
June 10, 2011, 02:42:14 pm »
because i want a full equippable models with all hair and gear geosets
felelfcaster model and all felelf models have only 2 geoset (1 for model and 1 for gear reflex)
why i should use a stupid creature model with only 1 air style if i can do a full-equippable model ?
for my server i've done a draenei-eredar reskin to have eredars with different horn-hairstile-facialfeature fully equippable
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Eluo
Moderators
Creator of Worlds
Posts: 509
Re: [question]edit m2 with blender
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Reply #21 on:
June 10, 2011, 06:03:29 pm »
Oh .. i didn't look at the geosets, just at the animations :/
Well okay nice work anyway!
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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One is a genius, the other\'s insane!
doresain
Contributors
Model Change Addict
Posts: 202
Re: [question]edit m2 with blender
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Reply #22 on:
June 10, 2011, 06:47:11 pm »
felblood male finished
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gorq
Contributors
Wiki Incarnate
Posts: 141
Re: [question]edit m2 with blender
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Reply #23 on:
June 12, 2011, 05:35:28 am »
simply amazing. i have to learn bout ur work. keep it up
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KrakHed
Registred Member
MS Paint Freak
Posts: 4
Re: [question]edit m2 with blender
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Reply #24 on:
July 18, 2011, 08:48:02 am »
Nice.
Perhaps you can make a download for them?
I was using M2mod with blender to make a new Kael'thas model once, but for some reason after my initial success I couldn't edit the model anymore... Well I could, it just wouldn't convert to M2.
After that any time I tried converting any new m2i to m2 it failed... Even on another computer.
Keep up the good work!
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Modcraft - The community dedicated to quality WoW modding!
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[question]edit m2 with blender