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Messages - Ilvey
1
« on: April 23, 2013, 12:10:17 pm »
...The patch that I created is only 0.99 MB but when I select all the files it has around 11 MB. I've searched on this forum and other websites to resolve this error.... Maybe I get this wrong but I think at that point you say it is an error oO
btw if you packed your patch with the right structure it should work oO
Your right about the error, my bad. And thanks for the info about the patch.
2
« on: April 23, 2013, 10:41:25 am »
The patch that I created is only 0.99 MB but when I select all the files it has around 11 MB. How is this an error?!
I never said this patch has an error in it, I was talking about my previous experience with creating patches and editing the locale-enUS-MPQ which game me errors when I modified it. MPQs are archives that compress your files. Reduced file size is normal, and a good thing at that. It's not an error. Alright thank you, so the patch should be working now, right?
3
« on: April 22, 2013, 10:52:41 pm »
Solved, my bad.
4
« on: April 17, 2013, 08:45:10 pm »
Go to your WoW map/data, right-click on common.MPQ select properties and uncheck the box "read only" press apply and than OK. do this with every .MPQ file in the data folder AND the enUS/enGB etc folder. Example;  Good luck.
5
« on: April 17, 2013, 08:27:15 pm »
Corrupted config file. Delete it or fix it, according to the manual. i cant finde the problem can you help me?
this is how it looks.
#This is a config file template. To use it rename into noggit.conf and set your options #Edit this to your WoWFile!!! #Path = E:wow noggitWorld of Warcraft 3.3.5a (no install)
#Edit this to your Project-Directory and uncomment if you want to use it! #ProjectPath = E:project01
#Set this to the file where you will import models from (the model viewer log for example ) #ImportFile = C:Program FilesWorld of Warcraft Model VieweruserSettings
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standard value and will be taken if you do not set this value. FarZ=2048
Remove the #'s in front of the following sentences: #Path = E:wow noggitWorld of Warcraft 3.3.5a (no install) #ProjectPath = E:project01 (OPTIONAL TO REMOVE) #ImportFile = C:Program FilesWorld of Warcraft Model VieweruserSettings (OPTIONAL TO REMOVE) -Ilvey
6
« on: April 16, 2013, 02:21:43 pm »
Ive tried every possible thing and everything that you've all written here, would it be possible to help me via teamviewer cuz I got no error anymore while trying to start wow, yet when I replace the Map.dbc from my server I get the same error from the server that I had earlier from wow.. Ive replaced Map.dbc within the locale-enUS.MPQ patch and got a patch named patch-4.MPQ and patch-enUS-4.MPQ.
If anyone could help me set it up over teamviewer I would be more than happy.
Kind regards, Ilvey
7
« on: April 15, 2013, 10:19:33 pm »
Sorry im totally new to this.. do I need to put the Map.dbc inside of my server folder, into my patch or into locale-enUS.MPQ?
8
« on: April 15, 2013, 07:32:15 pm »
Actually it did not, ive tryed it 3 times today but it keeps giving me the same error, my patch looks good to me but when I try to startup WoW it gives me this error; This application has encountered a critical error:
ERROR #121 (0x85100079) Version Mismatch Program: C:World of Warcraft 3.3.5a (no install)Wow.exe
DBFilesClientMap.dbc has wrong number of columns (found 126, expected 66) Ive followed the Sebbe's guide, Steff's guide and Uelo's guide but they all 3 didnt work for me somehow. I wish I could post my MPQ but I dont have 10 posts yet and attachment option wont let post it. I'd love to hear suggestions on how to fix this error. Kind regards -Ilvey EDIT, got 11 posts, if anyone wants to check out the patch, here it is; http://www.filedropper.com/patch-4
9
« on: April 15, 2013, 05:59:00 pm »
Solved the error by going to the files noggit gave an error that it could not open it and went to their properties and unchecked the box "Read Only" that fixed it.
Sorry for posting this, ignore it or learn from it like me if you dont know what to do :-)
-Ilvey
10
« on: April 15, 2013, 05:50:52 pm »
Thank you very much lol it actually fixed it... yet it gives me another error atm,
7 - (Noggit.cpp:130): Noggit Studio - SDL 1.1 709 - (Video.cpp:204): [Debug] GL: Version: 3.1.0 - Build 8.15.10.2653 709 - (Video.cpp:205): [Debug] GL: Vendor: Intel 709 - (Video.cpp:206): [Debug] GL: Renderer: Intel(R) HD Graphics 715 - (Noggit.cpp:87): Using config file. 723 - (Noggit.cpp:257): Game path: C:World of Warcraft 3.3.5a (no install) 723 - (Noggit.cpp:261): Project path: C:World of Warcraft 3.3.5a (no install) 724 - (Noggit.cpp:302): Locale: enUS 743 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/common.MPQ 743 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/common-2.MPQ 744 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/expansion.MPQ 744 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/lichking.MPQ 745 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/patch.MPQ 745 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/patch-2.MPQ 745 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/patch-3.MPQ 746 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/enUS/locale-enUS.MPQ 747 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/enUS/expansion-locale-enUS.MPQ 747 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/enUS/lichking-locale-enUS.MPQ 747 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/enUS/patch-enUS.MPQ 747 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/enUS/patch-enUS-2.MPQ 748 - (MPQ.cpp:42): [Error] Error opening archive: C:World of Warcraft 3.3.5a (no install)Data/enUS/patch-enUS-3.MPQ 749 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientAreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed. 749 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientMap.dbc" could not be opened. This application may crash soon as the file is most likely needed. 749 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed. 750 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLight.dbc" could not be opened. This application may crash soon as the file is most likely needed. 750 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed. 750 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed. 750 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightIntBand.dbc750" could not be opened. This application may crash soon as the file is most likely needed. - (MPQ.cpp: 89): [Debug] Completed listfile loading. 751 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed. 751 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed. 751 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed. 751 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed. 771 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file) 771 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT" "Abnormal termination, such as instigated by the abort function. (Abort.)". Please excuse the inconvenience. You may want to report this error including the log to the developers.
810 - (StackWalker.cpp:1133): [Error] OS-Version: 5.1.2600 (Service Pack 3) 0x300-0x1 1320 - (StackWalker.cpp:1133): [Error] 00396CBC (noggit): (filename not available): (function-name not available) 1320 - (StackWalker.cpp:1133): [Error] 00368E67 (noggit): (filename not available): (function-name not available) 1320 - (StackWalker.cpp:1133): [Error] 72ABB4EE (MSVCR100): (filename not available): raise 1320 - (StackWalker.cpp:1133): [Error] 72ABD6E5 (MSVCR100): (filename not available): abort 1320 - (StackWalker.cpp:1133): [Error] 0039DF40 (noggit): (filename not available): (function-name not available) 1321 - (StackWalker.cpp:1133): [Error] 76CF003F (kernel32): (filename not available): GetProfileStringW 1321 - (StackWalker.cpp:1133): [Error] 777274DF (ntdll): (filename not available): RtlKnownExceptionFilter 1321 - (StackWalker.cpp:1133): [Error] 776E9EC5 (ntdll): (filename not available): RtlInitializeExceptionChain
Im going to look into this on these forums, thanks for your help :-)
11
« on: April 15, 2013, 05:08:18 pm »
Hi, the last couple of days I was busy trying to make my own continent and trying to get noggit to work. Noggit worked yesterday for me by using it in XP compability mode, but now it gives me the same error and it wont fix. Ive renamed Noggit_template.conf to Noggit.conf and set the path to my wow folder but it gives me the same error again. I did not edit or change anything in the noggit folder or in noggit itself.
This is the error it gives me atm;
2 - (Noggit.cpp:130): Noggit Studio - SDL 1.1 679 - (Video.cpp:204): [Debug] GL: Version: 3.1.0 - Build 8.15.10.2653 680 - (Video.cpp:205): [Debug] GL: Vendor: Intel 680 - (Video.cpp:206): [Debug] GL: Renderer: Intel(R) HD Graphics 689 - (Noggit.cpp:257): Game path: C:WoW_WoTLK_WOS_335a 689 - (Noggit.cpp:261): Project path: C:WoW_WoTLK_WOS_335a 690 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
And Noggit.conf looks like this;
#This is a config file template. To use it rename into noggit.conf and set your options #Edit this to your WoWFile!!! Path = C:World of Warcraft 3.3.5a (no install)
#Edit this to your Project-Directory and uncomment if you want to use it! ProjectPath = C:World of Warcraft 3.3.5a (no install)
#Set this to the file where you will import models from (the model viewer log for example :) ) #ImportFile = Path to Model Viewer log file
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standard value and will be taken if you do not set this value. FarZ=2048
I noticed that Noggit does not load the Noggit.conf properly cuz my path is set to my actual WoW folder and not to "WoW_WoTLK_WOS_335a".
I would love to hear if someone knows how to fix this or atleast could help me out a bit.
Kind regards -Ilvey
12
« on: April 15, 2013, 04:03:29 pm »
Alright Steff, I think i figured it out, I did not change the Map.dbc in the Arcemu/DBC files so I geuss thats what the error is. Ive made a little stupid mistake lol im going to try it again and will reply as soon as ive tryed it again :-)
-Ilvey
13
« on: April 14, 2013, 09:25:37 pm »
Try downloading the DBC folder from another site, cause if you download directly your wow from piratebay maybe the files are corrupted, my wow is esES so I can´t give my Map.dbc.
Sorry my english, Ferreon. Alright thank you very much, ill download them from a site
14
« on: April 14, 2013, 04:57:43 pm »
I have two things on my mind.
One, you didn't crack your WoW exe? Two, adding the dbc to your server DBC folder? Not sure if thatone's needed for a custom continent, though, since I rarely build on custom maps. Well I got my 3.3.5a WoW from piratebay, i've got all the original cd's but im geussing that when i try to update it it will update to one of the MoP patches, I did not add the Map.dbc to the server DBC folder since it said that it is only required for Aspire or Trinity and im running it on ArcEmu, but ill definetly try it out :-) Map.dbc is corrupted, you have to extract a new one from Patch-xxXX-3.MPQ and modify it. Sure you edited wrong your dbc or maybe you edited another and saved such as Map.dbc. Well if im right I extracted the Map.dbc from locale-enUS.MPQ (or something similar) ill try to find it in Patch-enUS-3.MPQ and after I extracted the Map.dbc I didnt do anything with it if im correct I just placed in inside my patch, geuss im doing something wrong there? -Ilvey EDIT: I did modify the Map.dbc, Ive done the String thing and added the tileset for the custom continent, totally forgot to mention that.
15
« on: April 14, 2013, 01:54:35 pm »
Hi again, since last week i've been trying to make my own continent and i've tried to do it over 8 times now. Every time it gives me this error:
This application has encountered a critical error:
ERROR #121 (0x85100079) Version Mismatch Program: C:WoW_WoTLK_WOS_335aWow.exe
DBFilesClientMap.dbc has wrong number of columns (found 126, expected 66) Does anyone know what i've been doing wrong the whole time? I've been following Sebbo's Tuturial here on Modcraft, and in case you need my MPQ file here scroll down to the attachments. The file is only 1.30 MB which I also find weird cuz its so little MB.
Kind regards, -Ilvey
(EDIT: I cannot attach the MPQ to the attachments option so ill make screenshots of it.)
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