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Featured => Noggit => Topic started by: andrejmega on July 28, 2014, 08:06:03 am
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Hello! I did an edit in Tanaris on a certain area.
As you can see there are some building missing. I know, I saved and they vanished, don't know how. This is the edit that when I use and come closer, WoW crashes with the following crash.
ERROR #132 (0x85100084) Fatal Exception
Program: D:Program Files (x86)WoW 3.3.5Wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:007B31F8
The instruction at "0x007B31F8" referenced memory at "0x00000010".
The memory could not be "read".
I don't know why. Same with Tyr's hand. I tried to redo New Avalon, and used a whole bunch of terrain remakes. But realized that the lush green grass terrain can't be applied to certain areas. So I did a massive redo with the original terrain. Compiled it, tested it, me and my friend crashed when neared Tyr's Hand. Same with the Port.
I did a Goldshire edit, with minimal texture usage and doodads. It worked perfectly. Tyr's hand had a lot of doodads, trees, bushes, fallen trees, hay... etc. While the Goldshire edit had a small well, a hay cart and a couple of fences. The port on the other hand has loads of tents and "cargo" underneath them. Also I used a road texture on the Port, couldn't apply to specific parts so I did a mass re-do. Again, crashing.
Note. I run a 3.3.5a clean version. ALSO do you have any idea why the buildings vanish?
Thank you for any responses, a lot!
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And will you tell us what Noggit are u using ?
i think its 1.3 because this one is currupted and more useless compare to 1.2 ...
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And will you tell us what Noggit are u using ?
i think its 1.3 because this one is currupted and more useless compare to 1.2 ...
Noggit 1.3 it is.
I had one Goldshire edit, and it works. Don't know why those two are being rude.
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