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Featured => Noggit => Topic started by: Steff on March 30, 2011, 10:45:56 am

Title: Can we releas this version as replacement for 104
Post by: Steff on March 30, 2011, 10:45:56 am
Do you think we  should release this version to replace 104?
In the last time i see running many beginner guys running in problems with 104. I wanted to first implement water, but this will take some more time. So do you think the current version is ready to work with?
Title: Re: Can we releas this version as replacement for 104
Post by: TheBuG on March 30, 2011, 12:52:15 pm
Personally I think you have to update the key bindings (H) first, because the new texturing might be confusing for people.
Title: Re: Can we releas this version as replacement for 104
Post by: gorq on March 30, 2011, 02:20:45 pm
No it does not. i think texturing and modeling are not prepared to go. Atm i'm using both b19 and b20 revs. I use b19 because texturing does not make crash or close noggit and it paints everytime where i want. I use b20 to delete b19 duplicates and work on objects,areaid or impassibleflag.

so

U could restore old texturing system (we already have how to work with it); blur option (please! lol) and then it should be a great rev to be public. ;) The new key bindings are ok; i mean to change the system to avoid crashes and errors. ;)
Title: Re: Can we releas this version as replacement for 104
Post by: Steff on March 30, 2011, 03:18:09 pm
Ehm we never change something on texturing ;)
Its the sam in B19 and 20.
And the Help pages i will update .
Title: Re: Can we releas this version as replacement for 104
Post by: gorq on March 30, 2011, 03:24:59 pm
ouch :S then i does not understand why b19 textures ok and b20 makes noggit crash :S That's a problem to make it public
Title: Re: Can we releas this version as replacement for 104
Post by: Steff on March 30, 2011, 04:02:12 pm
I also use my new builds to creat stuff. And a havend any problems with texturing in B20. Tahts wierd.
An what adts noggit crash?
Title: Re: Can we releas this version as replacement for 104
Post by: gorq on March 30, 2011, 04:23:18 pm
I have tested on my previous b19 adt's; on texturized chunks some textures are not painted (rock over dirt on the mountains) or it paints really small detail. On not texturized chunks it texturize nice but sometimes it crash when u try to add a new texture to the chunk or change to another one..

Well i will retry this but..i had this problems. I thinked that it was because of a texture free layer system or similar

it's hard to explain to me so if u want i can record and upload it @youtube

DP: blur option does not work for me by the traditional key bindings
Title: Re: Can we releas this version as replacement for 104
Post by: schlumpf on March 30, 2011, 05:12:10 pm
The switch-through-modes keybind got removed. Still, one direction of it should exist as of what I saw.

The automatic-layer-freeing-thing was never really tested. I even know there is a bug somewhere in it, but never cared to look depper into it.
Title: Re: Can we releas this version as replacement for 104
Post by: Steff on March 31, 2011, 09:04:54 am
Then we should remove it again.
Title: Re: Can we releas this version as replacement for 104
Post by: schlumpf on March 31, 2011, 06:18:14 pm
No. Doing this automatically is the best thing that can happen to the "OHMIGAWD, I CANT PAINT ON CHUNK" people. It just needs to be tested and fixed.
Title: Re: Can we releas this version as replacement for 104
Post by: gorq on March 31, 2011, 08:08:07 pm
GRLGRLGRGLL! CANT PAINT!

lol  :ulol: