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Featured => Noggit => Topic started by: Skial on April 26, 2016, 06:52:15 pm

Title: [SOLVED] Bug : Noggit doesn't save anything
Post by: Skial on April 26, 2016, 06:52:15 pm
Hello !

I've a problem : I was textureswaping (Is that a verb ?) and suddenly my Noggit started to refuse to save anything.

So :
(http://zupimages.net/up/16/17/1xfc.jpg)
There is the area in question. Here I just replace a texture by another, then I go to File and Save.

I quit Noggit and I open it again and...
(http://zupimages.net/up/16/17/3w9f.png)

It just don't even give a shit.
I was searching a similar bug in Modcraft but I didn't find it. If you need any information, just ask.

Thanks :(
Title: Re: Bug : Noggit doesn't save anything
Post by: Amaroth on April 26, 2016, 08:06:41 pm
Press M, you will see ADT map. ADTs which are marked with white border are considered as "edited" and will be saved by Save function. Swapping texture on ADT doesn't sadly mark ADT as edited and thus you need to do also something different on that ADT as well to mark it for Noggit as edited. For example, move some model a little bit. Thats all you need.

Btw, it seems to me that you don't know Noggit SDL 1.4 saving "rules". I would like to suggest you to check this topic:
viewtopic.php?f=48&t=10109 (http://modcraft.io/viewtopic.php?f=48&t=10109" onclick="window.open(this.href);return false;)
point 5.
Title: Re: Bug : Noggit doesn't save anything
Post by: Mr. DK on April 26, 2016, 11:49:18 pm
Did you save in U-mode? This was a thing once long time ago :D
Title: Re: Bug : Noggit doesn't save anything
Post by: Skial on April 27, 2016, 07:03:27 pm
Quote from: "Amaroth"
Press M, you will see ADT map. ADTs which are marked with white border are considered as "edited" and will be saved by Save function. Swapping texture on ADT doesn't sadly mark ADT as edited and thus you need to do also something different on that ADT as well to mark it for Noggit as edited. For example, move some model a little bit. Thats all you need.

Btw, it seems to me that you don't know Noggit SDL 1.4 saving "rules". I would like to suggest you to check this topic:
viewtopic.php?f=48&t=10109 (http://modcraft.io/viewtopic.php?f=48&t=10109" onclick="window.open(this.href);return false;)
point 5.
Yes ! It's fixed, thanks ! And thanks too for this topic.

[EDIT] It works perfectly, the textures stay and my FPS are back, you've literally saved my day !