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Messages - fey

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Noggit / Problem with M2
« on: March 26, 2015, 10:18:50 pm »
Hi,

I've got a problem with my noggit.
I got a patch with gilneas objects and started to spawn, WMO object went without a hitch, but m2 objects are not spawning. I use key shortcut shift + v, but it won't work even through "Last m2 from MV", but i have no idea what's the matter. I tried to change WMV, i tried changing patches, i tried without the patches but nothing. It worked before i tried it today. Anybody has any idea what could be the problem here? The paths to the files and directories should be correct, since WMO's are working.

I add the last noggit log with the patch i use.
Log.txt is in attachement.

Thanks for advice.

2
Modelling and Animation / Re: [QUESTION] Do not see my model ingame
« on: March 25, 2013, 06:59:26 pm »
Excuse me? I do not know what do you mean :))

3
Modelling and Animation / Re: [QUESTION] Do not see my model ingame
« on: March 25, 2013, 11:31:10 am »
Thanks for your reply. But when I export it via 3dstom2, I get only one skin file. How can I convert it the right way and get all 4 skin files?

edit: and how can I know, that it converted animation correctly? I am sorry, I am a newbie in model editing. O:-)

4
Modelling and Animation / [QUESTION] Do not see my model ingame
« on: March 24, 2013, 09:49:31 pm »
Hello,

I would like to ask you for a help with my problem.

I exported the draenei model from WoW (using model viewer) and edited it via 3DSmax 8. My initial intention was to add dragon feets to draenei. I imported dragon model as well, deleted all polygons excluding feets, placed them at the right place and joined with draenei's model. Then I saved it all as 3ds and using 3dstom2 converted to m2 and skin file, which I put in the patch file.

But, when I start wow and look at draenei, I see nothing and I cannot move ingame.

I would be happy for every replies and advice.

Regards, Fey

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