This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Noggit and Windows 7  (Read 2439 times)

frezer748

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 175
    • View Profile
Noggit and Windows 7
« on: January 09, 2011, 07:25:43 pm »
Hello dear Comunity,
I have a problem,my problem is when i start Noggit than close it. I Have windows 7 64 bit and my wow patch version is 3.3.5a what can i do please help me log info:

.wowmapview.cpp:154 > Nogg-It $Rev: 104 $
.wowmapview.cpp:264 > Game path: C:UsersEikeDesktopWorld of Warcraft Eigener ServerData
.wowmapview.cpp:266 > Project path: C:UsersEikeDesktopWorld of Warcraft Eigener Server
.wowmapview.cpp:310 > Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".


PS: Sorry for my bad english^^ maybe one guy can speak german and can say a answer to me thanks!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

djonn

  • Registred Member
  • Race Changer
  • *****
  • Posts: 25
    • View Profile
Re: Noggit and Windows 7
« Reply #1 on: January 09, 2011, 09:23:20 pm »
open the exe file in compatibility mode XP

i think its done as the same way as on vista:
http://www.lockergnome.com/windows/2007/04/09/run-applications-in-compatibility-mode-in-vista/
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
~Djonn Neller

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit and Windows 7
« Reply #2 on: January 10, 2011, 02:53:27 pm »
Wrong path to gamefiles:

C:UsersEikeDesktopWorld of Warcraft Eigener Server

NOT

C:UsersEikeDesktopWorld of Warcraft Eigener ServerData
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

djonn

  • Registred Member
  • Race Changer
  • *****
  • Posts: 25
    • View Profile
Re: Noggit and Windows 7
« Reply #3 on: January 11, 2011, 05:46:16 pm »
how can you make the path not go to the Data folder? cuz mine does that automatically, even thou i set the config file

config file:
[spoiler:a7ae3qxp]#Edit this to your WoWFile!!!
#Path = Z:\Path\
#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = Z:\Path\
Path = C:UsersDjonnDesktopWoWWorld of Warcraft
ProjectPath = C:UsersDjonnDesktopWoWWorld of Warcraft[/spoiler:a7ae3qxp]

log file:
[spoiler:a7ae3qxp].wowmapview.cpp:154 > Nogg-It $Rev: 104 $
.wowmapview.cpp:264 > Game path: C:UsersDjonnDesktopWoWWorld of WarcraftData
.wowmapview.cpp:266 > Project path: C:UsersDjonnDesktopWoWWorld of Warcraft
.wowmapview.cpp:304 > Locale: enGB
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatacommon.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatacommon-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataexpansion.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatalichking.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatapatch.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatapatch-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatapatch-3.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDatapatch-a.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataenGBlocale-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataenGBexpansion-locale-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataenGBlichking-locale-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataenGBpatch-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataenGBpatch-enGB-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:UsersDjonnDesktopWoWWorld of WarcraftDataenGBpatch-enGB-3.MPQ
.wowmapview.cpp:362 > main: mpqs: 960 ms
.wowmapview.cpp:398 > main: directory: 1598 ms
.dbcfile.cpp:13 > Opening DBC DBFilesClientAreaTable.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientMap.dbc
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\DBFilesClientMap.dbc from the disk!
.dbcfile.cpp:13 > Opening DBC DBFilesClientLoadingScreens.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLight.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightParams.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightSkybox.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightIntBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightFloatBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectDoodad.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectTexture.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLiquidType.dbc
.wowmapview.cpp:429 > Creating Menu
.world.cpp:42 > World 451: development has no WDT file!
.world.cpp:42 > World 582: Transport176244 has no WDT file!
.world.cpp:42 > World 584: Transport176231 has no WDT file!
.world.cpp:42 > World 586: Transport181645 has no WDT file!
.world.cpp:42 > World 587: Transport177233 has no WDT file!
.world.cpp:42 > World 588: Transport176310 has no WDT file!
.world.cpp:42 > World 589: Transport175080 has no WDT file!
.world.cpp:42 > World 590: Transport176495 has no WDT file!
.world.cpp:42 > World 591: Transport164871 has no WDT file!
.world.cpp:42 > World 592: Transport186238 has no WDT file!
.world.cpp:42 > World 593: Transport20808 has no WDT file!
.world.cpp:42 > World 594: Transport187038 has no WDT file!
.world.cpp:42 > World 596: Transport187263 has no WDT file!
.world.cpp:42 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
.world.cpp:42 > World 612: Transport_Menethil_Valgarde has no WDT file!
.world.cpp:42 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
.world.cpp:42 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
.world.cpp:42 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
.world.cpp:42 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
.world.cpp:42 > World 622: Transport192241 has no WDT file!
.world.cpp:42 > World 623: Transport192242 has no WDT file!
.world.cpp:42 > World 641: Transport_AllianceAirshipBG has no WDT file!
.world.cpp:42 > World 642: Transport_HordeAirshipBG has no WDT file!
.world.cpp:42 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
.world.cpp:42 > World 672: Transport197347 has no WDT file!
.world.cpp:42 > World 673: Transport197348 has no WDT file!
.world.cpp:42 > World 712: Transport197349 has no WDT file!
.world.cpp:42 > World 713: Transport197350 has no WDT file!
.world.cpp:42 > World 718: Transport201834 has no WDT file!
.mpq_libmpq.cpp:277 > The file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM.wdt exists on the disk!
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM.wdt from the disk!
.model.cpp:85 > Loading model "interfacegluesmodelsui_bloodelfui_bloodelf.m2".
.wowmapview.cpp:435 > main: created menu: 604 ms
.liquid.cpp:486 > Water Shader Loaded successfully
.liquid.cpp:531 > Water Shader Loaded successfully
.wowmapview.cpp:444 > main: start-up: 4511 ms
.wowmapview.cpp:448 > Entering Main Loop
.world.cpp:80 > Loading world EzoyaGM
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM.wdt from the disk!
.mpq_libmpq.cpp:125 > Unable to find file WorldMapsEzoyaGMEzoyaGM.wdl! Check MPQs and the file that has been requesting this!
.world.cpp:154 > Error: file "WorldMapsEzoyaGMEzoyaGM.wdl" does not exist.
.menu.cpp:327 > Did not find matching loading screen. Check map.dbc for the entry please.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM.wdt from the disk!
.model.cpp:85 > Loading model "environmentsstarsstars.m2".
.mpq_libmpq.cpp:125 > Unable to find file WorldMapsEzoyaGMEzoyaGM.wdl! Check MPQs and the file that has been requesting this!
.world.cpp:414 > Error in reading low res terrain. MAOF not found.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_0_0.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 0,0
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 0 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_0_0.adt took .world.cpp:1278 > 3 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_0_0.adt
.maptile.cpp:711 > finishLoading(textures) took 3 ms.
.maptile.cpp:715 > finishLoading(chunks) took 11 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_1_0.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 1,0
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 1 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_1_0.adt took .world.cpp:1278 > 2 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_1_0.adt
.maptile.cpp:711 > finishLoading(textures) took 1 ms.
.maptile.cpp:715 > finishLoading(chunks) took 13 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_2_0.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 2,0
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 0 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_2_0.adt took .world.cpp:1278 > 2 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_2_0.adt
.maptile.cpp:711 > finishLoading(textures) took 0 ms.
.maptile.cpp:715 > finishLoading(chunks) took 12 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_0_1.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 0,1
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 0 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_0_1.adt took .world.cpp:1278 > 3 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_0_1.adt
.maptile.cpp:711 > finishLoading(textures) took 0 ms.
.maptile.cpp:715 > finishLoading(chunks) took 11 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_1_1.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 1,1
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 0 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_1_1.adt took .world.cpp:1278 > 4 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_1_1.adt
.maptile.cpp:711 > finishLoading(textures) took 0 ms.
.maptile.cpp:715 > finishLoading(chunks) took 12 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_2_1.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 2,1
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 0 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_2_1.adt took .world.cpp:1278 > 3 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_2_1.adt
.maptile.cpp:711 > finishLoading(textures) took 0 ms.
.maptile.cpp:715 > finishLoading(chunks) took 12 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_0_2.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 0,2
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 0 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_0_2.adt took .world.cpp:1278 > 3 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_0_2.adt
.maptile.cpp:711 > finishLoading(textures) took 0 ms.
.maptile.cpp:715 > finishLoading(chunks) took 12 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_1_2.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 1,2
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 1 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_1_2.adt took .world.cpp:1278 > 2 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_1_2.adt
.maptile.cpp:711 > finishLoading(textures) took 1 ms.
.maptile.cpp:715 > finishLoading(chunks) took 15 ms.
.mpq_libmpq.cpp:95 > I opened the file C:UsersDjonnDesktopWoWWorld of Warcraft\WorldMapsEzoyaGMEzoyaGM_2_2.adt from the disk!
.maptile.cpp:242 >   Loading tile from File 2,2
.maptile.cpp:475 > Finished Processing all but MCNK's in .world.cpp:1278 > 1 ms
.maptile.cpp:491 > Entire loading of WorldMapsEzoyaGMEzoyaGM_2_2.adt took .world.cpp:1278 > 2 ms
.maptile.cpp:549 > Finished Loading Textures for WorldMapsEzoyaGMEzoyaGM_2_2.adt
.maptile.cpp:711 > finishLoading(textures) took 0 ms.
.maptile.cpp:715 > finishLoading(chunks) took 18 ms.
.MapView.cpp:490 > MapView::MapView: main gui: 8 ms
.MapView.cpp:503 > MapView::MapView: tileset: 47 ms
.MapView.cpp:555 > MapView::MapView: menu: 2 ms
.MapView.cpp:559 > MapView::MapView: 61 ms[/spoiler:a7ae3qxp]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
~Djonn Neller

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit and Windows 7
« Reply #4 on: January 11, 2011, 10:47:39 pm »
Use the config file :)

You MUST start noggit.exe with the -c switch to use it.
Or change the path in your registry.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

djonn

  • Registred Member
  • Race Changer
  • *****
  • Posts: 25
    • View Profile
Re: Noggit and Windows 7
« Reply #5 on: January 11, 2011, 11:03:41 pm »
im not so keen with that kind of stuff, writing a .bat file, what would that be?

and thanks
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
~Djonn Neller

djonn

  • Registred Member
  • Race Changer
  • *****
  • Posts: 25
    • View Profile
Re: Noggit and Windows 7
« Reply #6 on: January 12, 2011, 08:45:18 am »
figured it out
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
~Djonn Neller

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit and Windows 7
« Reply #7 on: January 12, 2011, 03:11:33 pm »
This problem will be past in the next version. This will just use the config if it existst. If not ... not :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

djonn

  • Registred Member
  • Race Changer
  • *****
  • Posts: 25
    • View Profile
Re: Noggit and Windows 7
« Reply #8 on: January 12, 2011, 04:25:02 pm »
actually i dont think it works for me, not even using the config file, the log still says im using the data folder as path
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
~Djonn Neller

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit and Windows 7
« Reply #9 on: January 13, 2011, 12:52:16 pm »
Then how do you use the config file.

1. Make a shortcut to the noggit3.exe
2. Properties of the shortcut.
3. add -c after the noggit3.exe path in the first text field with a dividing space between.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

djonn

  • Registred Member
  • Race Changer
  • *****
  • Posts: 25
    • View Profile
Re: Noggit and Windows 7
« Reply #10 on: January 13, 2011, 03:05:22 pm »
i did, sometimes its working sometimes not
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
~Djonn Neller