Modcraft - The community dedicated to quality WoW modding!
Featured => Noggit => Topic started by: Steff on June 01, 2013, 07:17:47 pm
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Here is a download for a ModelViewer version that is able to load custom patches for own models and works with the noggit import function.
http://www.file-upload.net/download-766 ... 7.zip.html (http://www.file-upload.net/download-7666123/WoWModelViewer7.zip.html" onclick="window.open(this.href);return false;)
If you have the WoWModding pack from tutorial you can jsut copy all the content of this one beside the userSettings to WoWModding/Tools/Modelviewer7 and it should just work.
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Would you be willing to mod it once more so that the use local files button looks in the WoW folder and not the WMV folder? Thank you for the mod either way!
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What? I did not change anything on this modelviewr version. I just provide a download. Would you explain what you mean?
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Under settings there is a checkbox labeled "use local files". When WoW model viewer was first designed it read the unpacked MPQ files in the WoW data folder (C:Program FilesWorld of WarcraftDataWorld, etc). They moved the functionality so when its checked it reads the contents of the import folder in the WoW Model Viewer directory. I was wondering if you could change it back to its original function, reading files unpacked from the MPQ in the WoW Data folder
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As i dont see. The need and it would take to much time. No i am sorry.
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ty very much for this :P
but i have a one small problem when i try to dawnload it kasper stopped it like it have a virus or somthing so plz fix that mate :cry: :(
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You have to fix. Use other scanner ;)
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Tryed, keeps crashing all the damned time. Especially when it comes to retro-ported WMOs (and even a lot of WotLK WMOs). Can't be Noggit functions just remade to ignore damned "," symbol if its found behind file extension?