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Content creation => Modelling and Animation => Topic started by: phucko1 on June 17, 2012, 07:01:20 am

Title: [Question] Collision on Character/Creature models?
Post by: phucko1 on June 17, 2012, 07:01:20 am
Yes, well the topic speaks for itself.
Is it possible to add collision to character/Creature models?
Title: Re: [Question] Collision on Character/Creature models?
Post by: Vel on June 17, 2012, 09:37:22 am
Quote from: "phucko1"
Yes, well the topic speaks for itself.
Is it possible to add collision to character/Creature models?
collision is initially has in all creatures  characters, but it is not involved.
Title: Re: [Question] Collision on Character/Creature models?
Post by: stoneharry on June 17, 2012, 11:01:15 am
For creatures, yes.

Look at this:

http://www.youtube.com/watch?v=DbjAF-atgZ8&feature=plcp (http://www.youtube.com/watch?v=DbjAF-atgZ8&feature=plcp" onclick="window.open(this.href);return false;)

I don't know how you would implement it for players since they do not use a pathing algorithm and are freely controlled by the player.
Title: Re: [Question] Collision on Character/Creature models?
Post by: phucko1 on June 17, 2012, 04:09:39 pm
Mhm.
Title: Re: [Question] Collision on Character/Creature models?
Post by: phucko1 on June 18, 2012, 12:49:15 am
So, any tips?
Title: Re: [Question] Collision on Character/Creature models?
Post by: schlumpf on June 18, 2012, 02:44:33 am
The client does not check for collision on units. Therefore: Not possible (except for major client modification.)