Modcraft - The community dedicated to quality WoW modding!

Content creation => Modelling and Animation => Topic started by: phucko1 on July 16, 2012, 07:04:14 pm

Title: Transparent Geosets after Blender?
Post by: phucko1 on July 16, 2012, 07:04:14 pm
Hello, I've added some gloves and boots geosets on my ogre model and for some reason, some of them becomes like 60% transparent? Anyone got idea of how to fix this?
Title: Re: Transparent Geosets after Blender?
Post by: Arid on July 16, 2012, 10:34:19 pm
Fix the normals in Blender via the Recaulate Normals thing in the Edit Mode. Happens to me too!
Title: Re: Transparent Geosets after Blender?
Post by: phucko1 on July 17, 2012, 06:48:27 am
How do I do this?
Title: Re: Transparent Geosets after Blender?
Post by: Arid on July 17, 2012, 09:48:43 am
What you need to do to fix your issue is go into Edit mode go to Normals and Recalucate Outside