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Content creation => Modelling and Animation => Topic started by: Corax on November 22, 2014, 11:36:02 pm

Title: [SOLVED] The problem of texture on the model m2 (obj to m2)
Post by: Corax on November 22, 2014, 11:36:02 pm
Hi guys, need help  :cry:

Bad texture after converting:
please look at 1.png
[attachment=3:10pt9gbe]1.PNG[/attachment:10pt9gbe]

In Blender displayed good, before exporting to obj:
please look at 2.png
[attachment=2:10pt9gbe]2.PNG[/attachment:10pt9gbe]

export settings:
please look at 3.png
[attachment=1:10pt9gbe]3.PNG[/attachment:10pt9gbe]

converted through a obj to m2...

settings converting blp laboratory:
please look at 4.png
[attachment=0:10pt9gbe]4.PNG[/attachment:10pt9gbe]

What is the problem?

Please help  :roll:



///////////////////////////// Solution of the problem: \\\\\\\\\\\\\\\\\
Sorry my English  :)

Here all is simple...

1) Load the model in a blender.
2) Texturing of model.
3) Export to 3ds.
4) Load the 3ds model in a blender.
5) Texturing of model and export to obj

Then use the converter obj to m2

Thanks!  :D
Title: Re: Convert to m2 and blp
Post by: Corax on November 23, 2014, 11:32:34 am
The problem is solved.
Title: Re: Convert to m2 and blp
Post by: Steff on November 25, 2014, 06:03:07 am
Normaly you add yoir solution at the end to help others perhaps running in the same problem and then add the prefix solved to the title by editkng the first post.
Title: Re: Convert to m2 and blp
Post by: Corax on November 25, 2014, 02:34:49 pm
Quote from: "Steff"
Normaly you add yoir solution at the end to help others perhaps running in the same problem and then add the prefix solved to the title by editkng the first post.


Fixed  :D