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Content creation => Modelling and Animation => Topic started by: Laduguer on January 10, 2015, 03:55:11 pm
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Hey guys!
So, I converted a simple helmet M2 to M2i using M2Mod3. I opened it up in Blender and just added a few new vertices and did some simple transforming.
However, when I try and merge the edited M2i with the original M2 the program crashes like so:
http://gyazo.com/e72a4a6a86beb6c31268e91748a5de22 (http://gyazo.com/e72a4a6a86beb6c31268e91748a5de22" onclick="window.open(this.href);return false;)
Anyone have any ideas about what could be causing that? I know it's not a lot of information but i'm hoping this might be a common error i've made.
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Open the m2 and make sure nParticleEmitters and ofsParticleEmitters are set to 0.
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Open the m2 and make sure nParticleEmitters and ofsParticleEmitters are set to 0.
Both set to zero. Oh well! I think i'll just use OBJtoM2 given that all i'm doing is fiddling with static models. I'll leave this open incase anyone wants to look into it further.