This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [QUESTION] Cataclysm Models imported to 3.3.5a Green texture  (Read 1078 times)

Danielus99

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 1
    • View Profile
[QUESTION] Cataclysm Models imported to 3.3.5a Green texture
« on: December 14, 2013, 01:31:02 pm »
Hello Modcraft, i'm new so pls don't yell at me because i have a noobish problem etc etc :)
 So, i want to port the new naga model to 3.3.5a. In the modelviewer the naga seems fine but in game the textures are green.Now the problem is that i'm not an expert at this and i guess i did something wrong but i can't understand what because there are no tutorials about how to do this.
 I guess i did something wrong in the DBc editing or i need to edit another dbc file.
So if anyone who knows how to fix this pls help me i'm out of options here .. :(
Again sorry for making my 1st post a problem but i really need this to work

here is a pictur with the dbc files and all info and sorry for thge broken link but th forums won't let me post links in my 1st post :(

imageshack(dot)com/a/img12/9004/pqim.png
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stan84

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 184
    • View Profile
Re: [QUESTION] Cataclysm Models imported to 3.3.5a Green tex
« Reply #1 on: December 15, 2013, 11:08:24 am »
mssing texturer or client could not locate blp textures. hexedit your model and find sections with blp textures. there are paths to certain blp files, make sure ou have same path in your patch.mpq. the names and path are case sensitive.

good luck Stan
« Last Edit: January 01, 1970, 01:00:00 am by Admin »