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Content creation => Modelling and Animation => Topic started by: Смердокрыл on September 03, 2015, 04:29:39 pm
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Hey!
Regarding my earlier topic (viewtopic.php?f=28&t=9636 (http://modcraft.io/viewtopic.php?f=28&t=9636" onclick="window.open(this.href);return false;)):
how can I remove deathwing's metal jaw if his model looks like this:
[attachment=0:1yjz4doo]deathwingblender.jpg[/attachment:1yjz4doo]
?
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You can do it for the human model, I've already done it without losing something.
But if you remove the jaw, your model will got a hole in the model, so you need to make somes vertices and somes faces to do a "normal" dragon jaw.
(http://puu.sh/jYImF/cc93cb5773.png)
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Question was: how do I actually edit the model? When I open the m2i in blender (as you can see on the screenshot), I only have the skeleton.
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Question was: how do I actually edit the model?
http://wiki.blender.org/index.php/Doc:2.6/Tutorials (http://wiki.blender.org/index.php/Doc:2.6/Tutorials" onclick="window.open(this.href);return false;)
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Question was: how do I actually edit the model?
http://wiki.blender.org/index.php/Doc:2.6/Tutorials (http://wiki.blender.org/index.php/Doc:2.6/Tutorials" onclick="window.open(this.href);return false;)
I dont have a problem with working in blender. I have a problem with importing the model into blender.
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Actualy no-one will be able to help you here with such given infos you just posted deathwing model without edges and talked about some random problem
- used model ?
- used M2redux ?
- why are you in wireframe mode ?
- WTF is this
(http://i.imgur.com/w8YkpZB.png)
no idea whats problem since its for everyone working as i see
at Xjkz
(http://i.imgur.com/OopcBLe.jpg)