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[QUESTION] [WotLk] [BC] Blender WMO struct error
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Topic: [QUESTION] [WotLk] [BC] Blender WMO struct error (Read 1223 times)
Thoraric
Registred Member
Polygonshifter
Posts: 53
[QUESTION] [WotLk] [BC] Blender WMO struct error
«
on:
May 18, 2016, 01:25:34 pm »
Anybody ever met this error? how to solve it? It comes up when i try to export.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: [QUESTION] [WotLk] [BC] Blender WMO struct error
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Reply #1 on:
May 18, 2016, 01:43:41 pm »
MOVI chunk uses unsigned shorts, but you have so many indices in it that it extends over the boundaries of an unsigned short. Let your groups be smaller.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Thoraric
Registred Member
Polygonshifter
Posts: 53
Re: [QUESTION] [WotLk] [BC] Blender WMO struct error
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Reply #2 on:
May 18, 2016, 01:52:11 pm »
To Split into little spieces wasn't enough, or what did you mean under make smaller groups?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: [QUESTION] [WotLk] [BC] Blender WMO struct error
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Reply #3 on:
May 18, 2016, 03:24:15 pm »
If that's not enough I have no idea. Maybe a bug with the exporter then.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Skarn
Contributors
Creator of Worlds
Posts: 807
Re: [QUESTION] [WotLk] [BC] Blender WMO struct error
«
Reply #4 on:
May 19, 2016, 12:56:28 pm »
I will direct the issue to the plugin developer. Actually, you can do it yourself by simply posting that on MCNet and sending a link to Miton. He's the one who worked on the last version.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Thoraric
Registred Member
Polygonshifter
Posts: 53
Re: [QUESTION] [WotLk] [BC] Blender WMO struct error
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Reply #5 on:
May 19, 2016, 01:39:56 pm »
Thank you, how do i know if he find out the problem?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
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[QUESTION] [WotLk] [BC] Blender WMO struct error