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Author Topic: [QUESTION] Model editing help  (Read 859 times)

Lillefar

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[QUESTION] Model editing help
« on: May 03, 2013, 07:48:43 pm »
Hi I'm trying to edit an existing wow model, I want to add some armor/spikes/horns/whatever to the model and keep its textures and animations, for this I have used the M2Mod3 to convert an m2 to m2i and import into Blender, but now I am stuck and don't really know what to do.

I work with blender alot but I am not familiar with the older 2.49 version which is needed for the m2mod to work.

So this is what I got when I imported the m2:



2 untextured models, 1 with the initial pose, and 1 with what seems to be the start of its death animation??

So what do I do here? Do I simply ignore the second model, edit it as I wish, then export and it will work? Or is something wrong? I think it's something wrong, because in this post: viewtopic.php?f=7&t=4180, it looks like he is using blender too and his model is perfectly textured and there is no second wierd model, unless he has hidden it...

So yeah, please if someone knows what to do next, then please help me :P I really want to get into wow model editing, but there are too few tutorials on how to get started.
Thanks in beforehand.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »