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Content creation => Modelling and Animation => Topic started by: larrylaffer on February 13, 2012, 08:55:06 am

Title: [QUESTION] Textures in Mesh
Post by: larrylaffer on February 13, 2012, 08:55:06 am
Hello,

I am making a model in blender wich has multiple meshes, each one wich his own texture (blp file).

However, when i generate the m2 file with m2mod, it only creates one single skin file, and one texture is applied to all the model.

What i must do in order to create a skin for each mesh and link that mesh with the proper blp file?

Regards