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Content creation => Modelling and Animation => Topic started by: arbiter5 on July 19, 2012, 09:33:09 pm

Title: [QUESTION] converting models from cataclysm to wotlk
Post by: arbiter5 on July 19, 2012, 09:33:09 pm
Can somebody please help me with this? I tried converting the model of Ozruk from Deepholm,
[attachment=1:a0awckjy]Ozruk.jpg[/attachment:a0awckjy]

I have set the Value from 272 to 264, I set nTexunits from 0 to 1, and copied the value of ofsTranslookup to ofsTexunits. Then, I selected "nCameras, ofsCameras, nCameralookup, and ofsCameralookup" and turned the values to 0. And when I ported the model into WOW (with the textures, DBC, and correct treepath), this is what I get:
[attachment=0:a0awckjy]WoWScrnShot_071912_141514.jpg[/attachment:a0awckjy]

Now, can someone please help me and tell me what I did wrong and give me a guided and understandable tutorial please?
Title: Re: [QUESTION] converting models from cataclysm to wotlk
Post by: flagg78 on July 19, 2012, 10:35:30 pm
if the client did not crash then u did it right. it just needs a bit more adjustments. it could be a geoset problem. you can edit the skin files and set all the geoset id's to 0. see if that helps. or sometimes i had to open the skin files and go down to textures. make sure all the textureunitflags are set to static or animated. (usually static) and set the order to 0. it will be some crazy number like 32000. one of those should work. good luck!