But its too huge for a M2 its the modified grizzly hills world tree, guess i could add no collision M2s as bushes, leaves?
Quote from: "Ohai"But its too huge for a M2 its the modified grizzly hills world tree, guess i could add no collision M2s as bushes, leaves?You can just flag those geosets as having no collision. Just take some time to explore how WMOs look like in 010 Editor.
Change flags in mopy chunk per face to disable or enable collision. But I prefer to use happyhacks wmo import-export script for blender to make custom wmos.
Quote from: "Supora"Change flags in mopy chunk per face to disable or enable collision. But I prefer to use happyhacks wmo import-export script for blender to make custom wmos.Nice thanks Supora, for anyone wondering download these http://www.model-changing.net/files/fil ... ssentials/ and use wmogroup template and run your sub mesh wmo file on it, then u can start the painful process of changing each traingle /FACE of the layer :shock: altho not sure about the first 2 my camera does collide :b but flag 0x20 is collision deff
and someone add my siginificant discoveries to https://wowdev.wiki/WMO/v17#MOPY_chunk :ugeek: :arrow: :idea:
Quote from: "Ohai"and someone add my siginificant discoveries to https://wowdev.wiki/WMO/v17#MOPY_chunk :ugeek: :arrow: :idea:Everyone can register and add stuff, so why don't you try yourself?