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Messages - shonik

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1
Modelling and Animation / Re: [QUESTION]Blizzlike Loginscreen
« on: April 14, 2014, 01:19:16 pm »
You can add animated texture with pymodeleditor.
Or you can do this with a hex editor but it's more tricky.

2
You have to go in the particle emitters part and find the one you want to change (if this model have several).
Then find particle color and you'll have 9 rgb values to change, the 3 first for the color you want at the base of the particle, the 3 second for the middle and the 3 last for the end.

Tu dois aller dans la partie relative au Particle et trouver celui que tu veux changer (si le modèle en a plusieurs).
Ensuite, trouve particle color et tu auras 9 rvb valeurs a changer, les 3 premières pour la couleur que tu veux a la base de ton particle, les 3 suivantes pour le milieu et les 3 derniers pour la fin;

3
You can use 010editor+M2 template to do this.

Tu peux utiliser 010editor+M2 template pour faire ça. (il me semble que tu es français ^^)

viewtopic.php?f=59&t=828

4
Do it by yourself, you have everything that you need for it here.

5
Modelling and Animation / [QUESTION]  In-game animation problem
« on: March 14, 2014, 07:24:25 pm »
Hi there,

I have recently converted the League of legends Nexus model and i want to add it a little stand animation.
I did it via MDLVis, like i already did on an other model, convert into m2, no particular problem, modify the texture and the transparency with Pymodeleditor, everything worked perfect.
Here you can see the result into wow model viewer :
[media:1dvqwqiq]http://www.youtube.com/watch?v=nTmWiW3ezXc[/media:1dvqwqiq]

The animation is a bit weird x) but that's not my most important problem

When i add my model in-game, there's no animation, the model is static, and seems blocked a the last frame position from my animation...
I didn't have this problem with my other model :/

Someone has an idea ?

Best Regards, Shonik

6
Resources and Tools / Re: [TOOL] OBJ to M2 converter + Sources
« on: January 29, 2014, 09:25:35 pm »
I have the same problem as venumfox.
I tried like 10 times, i checked my export options in blender, i tried with differents versions of blender and i still got this error.
My model is a simple cube.
And the Anthony's video on this subject was deleted (his youtube channel also btw).
Anyone have an idea on how to fix it ? :)

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