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Content creation => Modelling and Animation => Topic started by: Degen on June 25, 2015, 01:36:54 pm

Title: [QUESTION] Removing .m2's from map
Post by: Degen on June 25, 2015, 01:36:54 pm
I want to remove the statues lining the walls of Herod's room in SM. Specifically, the old SM in map 44. How complicated would this be? It will be my first time doing anything with model editing, but I do have experience working with 3d.
Title: Re: [QUESTION] Removing .m2's from map
Post by: schlumpf on June 25, 2015, 02:27:56 pm
If those really are .m2s, just overwrite them with a new MPQ where the same filename is just an empty M2. I suspect they are part of the WMO though, which would require other work, and I don't know if tools exist for that.
Title: Re: [QUESTION] Removing .m2's from map
Post by: Degen on June 25, 2015, 05:35:22 pm
How would I go about making a blank .m2? I'll try that first, it sounds easy enough to test.