Modcraft - The community dedicated to quality WoW modding!

Content creation => Modelling and Animation => Topic started by: spik96 on August 30, 2015, 11:43:13 am

Title: Concept behind AnimPorter ?
Post by: spik96 on August 30, 2015, 11:43:13 am
Hi !

I wanted to use Tigurius'AnimPorter to give the Orc model other animations to make it stand upright. Then I discovered how this tool was uneffective and full of non sense.
I would like to remake it, but how does it work ?
How does it handle the different numbers of bones ? Of animations ? Does it change the Keybones table too ?