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Modelling and Animation / [QUESTION] SharedDefines.h
« on: January 09, 2014, 01:09:18 am »
Hey guys
,
I really need help... I want to compile Trinity Core and allowe more playable races..This ones:
Alliance:
Naga,
Worgen,
Tuskarr,
Taunka.
Horde:
FelOrc,
Pandaren,
ForestTroll,
Goblin.
But i have just One problem... I dont know how ...
Every time i edit .... i cant comile it...![Sad :(](Smileys/default/sad.gif)
If someone do it for me ...THX VERY MUCH
![Cheesy :D](Smileys/default/cheesy.gif)
I really need help... I want to compile Trinity Core and allowe more playable races..This ones:
Alliance:
Naga,
Worgen,
Tuskarr,
Taunka.
Horde:
FelOrc,
Pandaren,
ForestTroll,
Goblin.
But i have just One problem... I dont know how ...
![Sad :(](Smileys/default/sad.gif)
Every time i edit .... i cant comile it...
![Sad :(](Smileys/default/sad.gif)
If someone do it for me ...THX VERY MUCH
Code: [Select]
enum Races
{
RACE_NONE = 0,
RACE_HUMAN = 1,
RACE_ORC = 2,
RACE_DWARF = 3,
RACE_NIGHTELF = 4,
RACE_UNDEAD_PLAYER = 5,
RACE_TAUREN = 6,
RACE_GNOME = 7,
RACE_TROLL = 8,
//RACE_GOBLIN = 9,
RACE_BLOODELF = 10,
RACE_DRAENEI = 11
//RACE_FEL_ORC = 12,
//RACE_NAGA = 13,
//RACE_BROKEN = 14,
//RACE_SKELETON = 15,
//RACE_VRYKUL = 16,
//RACE_TUSKARR = 17,
//RACE_FOREST_TROLL = 18,
//RACE_TAUNKA = 19,
//RACE_NORTHREND_SKELETON = 20,
//RACE_ICE_TROLL = 21
};
// max+1 for player race
#define MAX_RACES 12
#define RACEMASK_ALL_PLAYABLE
((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) |
(1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) |
(1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))|
(1<<(RACE_DRAENEI-1)))
#define RACEMASK_ALLIANCE
((1<<(RACE_HUMAN-1)) | (1<<(RACE_DWARF-1)) | (1<<(RACE_NIGHTELF-1)) |
(1<<(RACE_GNOME-1)) | (1<<(RACE_DRAENEI-1)))