Modcraft - The community dedicated to quality WoW modding!
Content creation => Modelling and Animation => Topic started by: alborq on August 26, 2011, 08:43:10 pm
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Fr ;
Bonjour,
je fais partie de la communauté de model-changing francais.
je parle assez mal anglais mais j'ai besoin d'aide.
j'ai un M2 de Wolk 3.3.5 au quel j'aimerais enlever un géoset aux model :
CreatureGoblinrocketcargoblinrocketcar.m2
le souhaiterais suprimé le goblin sans supprimé les animation n'y abimé le model.
auriez vous une methode pour réalisé ceci.
merci d'avance
Cordialement Alborq
En : (google traduction)
Hello,
I am part of the community of french-changing model.
I speak little English but I need help.
I have an M2 Wolk 3.3.5 What I want to remove a geoset to model:
Creature Goblinrocketcar goblinrocketcar.m2
the goblin would cancel service without removing the animation only the damaged model.
would you have a method to achieve this.
thank you in advance
Sincerely Alborq
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try with m2i & blender
select geoset, go in edit mode, press [DEL] > delete vertex, export it in m2i and merge with original m2 using m2mod3
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thinks for this ansewer i go try it