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Content creation => Modelling and Animation => Topic started by: Serifaz on July 19, 2011, 07:16:32 pm
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O.k. so I know this problem has been asked before in many different ways... but I couldn't find the answer to what I'm looking for.
so this is my problem, I have an armor model and I have given it a new display id.
in itemdisplayinfo.dbc I have set the right / left model for the shoulder the textures for right / left model and the icon. but when I go in game it shows up green...
in photoshop I have set the mode to indexed color and removed all transparency.
so I am wondering if there is another place I should put the item textures with the dbcs or if this is just doomed to not work :(
ps I plan on releasing this armor once I have it working... just want to make sure it works first.
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O.k. so I know this problem has been asked before in many different ways... but I couldn't find the answer to what I'm looking for.
so this is my problem, I have an armor model and I have given it a new display id.
in itemdisplayinfo.dbc I have set the right / left model for the shoulder the textures for right / left model and the icon. but when I go in game it shows up green...
in photoshop I have set the mode to indexed color and removed all transparency.
so I am wondering if there is another place I should put the item textures with the dbcs or if this is just doomed to not work :(
ps I plan on releasing this armor once I have it working... just want to make sure it works first.
Texturecomponents only 256 indexed format (made for example in photoshop).
(256Indexed png to blp)