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Content creation => Modelling and Animation => Topic started by: human1104 on September 20, 2016, 07:53:41 pm
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Hello. I created a new texture for alexstrasza creature model.
If i replace the textures, the texture is worked fine. But how can i add for new texture? To the old version not disappeare.
I tried to write to the DBC But not worked.
I just want to create a normal skin alextrassa npc and a new. Like the picture
Pls help me
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I have actualy no idea what is your problem LADYALEXSTRASA.m2 has 2. main textures that are being loaded
LADYALEXSTRASASKIN1.blp & LADYALEXSTRASASKIN2.blp just edit them and throw them to patch ?
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This ok, working, but replace. Only working, if i use same name, the texturefile. LADYALEXSTRASASKIN1.blp & LADYALEXSTRASASKIN2.blp.
But i want to....
example:
This pictures. 2 same model. 2 different skin. When i create a creature in creature display info.dbc i choose 1 texture from 2, and in the game the NPC use the choosed skin.
I want this to alexstrasa, but dont worked. And i dont know why. I dont want replace the old texture. I need the old too. I just want another one.
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because alexstrasza has harcoded type of textures you need to set texture type to CreatureSkin01,02, etc...
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And how can i do this?
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donwload 010 editor
download m2 template
open alexstrasza in 010 editor
execute m2 template
in texture block change texture type to creatureskin
download dbc editor
open creaturedisplayinfo
in row for alexstrasza enter new texture name / name of your new texture that need to be in folder with alex
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Thank you very much :)