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[QUESTION] Ogre Race
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Topic: [QUESTION] Ogre Race (Read 4736 times)
phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #15 on:
September 05, 2011, 09:12:12 pm »
Also, I don't know how to add my ogre to my server so...How do I look at him in-game? (I don't even have a own private server so xD)
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #16 on:
September 06, 2011, 05:18:25 pm »
Okey I edited the CharacterSections.dbc, CreatureModelData.dbc, ChrRaces.dbc, CharacterCreate.lua, Charactercreate.xml and GlueStrings.lua and he stills have no damn texture.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #17 on:
September 06, 2011, 07:39:53 pm »
Anyone got any idea why?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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doresain
Contributors
Model Change Addict
Posts: 202
Re: [QUESTION] Ogre Race
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Reply #18 on:
September 06, 2011, 08:39:46 pm »
your model in game are black white or green?
black= no texture, need to edit charsection.dbc
white= need to change flags in creaturemodeldata.dbc
green= textures are in wrong format, use photoshop/gimp + blpconverter to fix textures
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #19 on:
September 06, 2011, 08:44:39 pm »
Don't know about in-game Doresain, but its black in WMV. And I don't know how to set-up a server so I don't know how to view it in-game.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #20 on:
September 07, 2011, 02:50:07 pm »
If I uploaded the .DBC Files could any of you check what I've done wrong
?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Laniax
Registred Member
Polygonshifter
Posts: 62
Re: [QUESTION] Ogre Race
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Reply #21 on:
September 07, 2011, 02:54:28 pm »
Quote from: "phucko1"
If I uploaded the .DBC Files could any of you check what I've done wrong
?
You will need a server sooner or later, if you want trinity, follow this guide:
http://www.trinitycore.info/How-to:Win
It doesn't matter which emulator you use(trinity, arcemu or mangos) aslong as you dont use a repack.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Current project: AIO Emulation solution.
phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #22 on:
September 07, 2011, 03:51:12 pm »
Ye but from what I've seen in Arid's Dreadlord, the textures should show in WMV? So I guess I've done something wrong with .DBCs? So if I upload them maybe some pro like Vel,Zim4ik or Doresain could check if there is something wrong in 'em?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: [QUESTION] Ogre Race
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Reply #23 on:
September 07, 2011, 08:34:42 pm »
Thanks for the help all textures are now working as they shall, but I ran into a new glitch. My model does not show boots as it should? The part between the foot and the knee dissapare into thin air how do I fix this? I think I have to add a new geoset to my model yes? How do I do that and how do I know which bone to attach to? Thank you for your help Modcraft.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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equertez
Registred Member
BLP Convertor
Posts: 8
Re: [QUESTION] Ogre Race
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Reply #24 on:
September 09, 2011, 03:31:31 pm »
if i not mistake, maybe u must edit ChrRaces.dbc
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Modcraft - The community dedicated to quality WoW modding!
Forum
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[QUESTION] Ogre Race