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Content creation => Modelling and Animation => Topic started by: Soldan on June 01, 2012, 02:52:10 am

Title: [PROBLEM] Converting back to m2 from .m2i
Post by: Soldan on June 01, 2012, 02:52:10 am
Hey guys, I've been starting a new life in Blender, this is how it goes so far:

First off, I ported a model from cata (fandralfirecat.m2), used m2mod3 to convert it, got the armor (helm) from the tiger and saved it as a .blend.

Then, I converted the "tiger.m2" from 3.3.5 to .m2i, opened it, and adjusted firehelm to the tiger;
(http://imagr.eu/up/4fc81176245160_1.jpg)
External: http://imagr.eu/up/4fc81176245160_1.jpg (http://imagr.eu/up/4fc81176245160_1.jpg" onclick="window.open(this.href);return false;)

After adjusting, I joined the submeshes into 1, and set the tiger+armor(1 object now) to bone 32 (the previous bone the tiger was set to), and selected all (A), and tried to export to .m2i.

This worked, if I import the .m2i to blender, it shows up fine.

The problem is when I try to convert the newly made .m2i back to ..m2, it gives an error :S

(http://imagr.eu/up/4fc812239995a6_2.jpg)

Any suggestions?

Soldan, <3
Title: Re: [PROBLEM] Converting back to m2 from .m2i
Post by: Zim4ik on June 01, 2012, 07:02:45 am
give me all stuff il try to make it for ya.