This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [QUESTION] Spell.dbc  (Read 1187 times)

yubiyoy

  • Registred Member
  • Race Changer
  • *****
  • Posts: 28
    • View Profile
[QUESTION] Spell.dbc
« on: September 25, 2012, 12:58:04 am »
Does anybody know the row for changing a out of combat spell to in combat?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Experience is simply the name we give our mistakes.

XxXGenesisXxX

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 204
    • View Profile
Re: [QUESTION] Spell.dbc
« Reply #1 on: September 25, 2012, 09:06:17 am »
Haven't checked in a while, but by memory it's part of the "Attriubutes" and "AttributesEx" groups. If you look in your "Spell.h" and search for "Attributes", you'll get yourself your own reference list. However editing them is another story (correct me if i'm wrong, but I think it's hexidecimal), I don't know, much on editing them, yet to dable in it fully.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

yubiyoy

  • Registred Member
  • Race Changer
  • *****
  • Posts: 28
    • View Profile
Re: [QUESTION] Spell.dbc
« Reply #2 on: September 25, 2012, 03:13:01 pm »
Thanks il try :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Experience is simply the name we give our mistakes.

XxXGenesisXxX

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 204
    • View Profile
Re: [QUESTION] Spell.dbc
« Reply #3 on: September 25, 2012, 04:17:35 pm »
Just realized, what I said was on ArcEmu, however it should be very similar for Trinity (If that's what you're using).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »