Modcraft - The community dedicated to quality WoW modding!

Featured => Noggit => Topic started by: Valium on February 18, 2012, 10:51:45 pm

Title: [QUESTION]3DConnexion use in noggit?
Post by: Valium on February 18, 2012, 10:51:45 pm
Hi, I'm new here.  Kinda a quiet guy, I'm not much of a forum user.

My question is regarding possible support for the 3dconnexion line of devices.  They are a 3d mouse/6dof joystick type device, and are VERY nice for 3d applications.  I use mine in blender, 3DS max, Second Life, and photoshop CS5 (it's great in the 3d paint mode).

I think it would be really handy to have some support for it in noggit.  As far as I'm aware, all that would really need to be done is to add support for joystick axes as input.  I'm willing to make the patch myself if need be, if/when I can get access to the source.

http://www.3dconnexion.com/  I'm using an older model called the SpacePilot, but they all work the same way, the only difference is the amount of buttons you have, which are handled by the drivers.

Sounds expensive, but if you are a student, you can get the base model for about $75US, and I got mine on eBay for less than a third of retail.  

I realize this is starting to sound like an advertisement,  I assure you, it's not, I just love this thing so much.


EDIT:  I'm working on a controller profile, It's basically done, except that the camera pith and yaw is a bit screwy.  It works, but because the only way to rotate the camera is with the mouse, it goes off screen frequently.  If I could use keyboard keys for pitch and yaw (look up/down/left/right) this would be perfect.  Maybe the arrow keys?
Title: Re: [QUESTION]3DConnexion use in noggit?
Post by: Steff on February 19, 2012, 02:09:54 am
Just send me my development device so i can integrate it into noggit :) hen i will start to try to get it to work ;)
Title: Re: [QUESTION]3DConnexion use in noggit?
Post by: Valium on February 19, 2012, 02:26:06 am
Believe me when I say that if I had the money, I would.

As far as my other suggestion regarding mapping pith and yaw to the arrows or some other keys, would that be doable?
Title: Re: [QUESTION]3DConnexion use in noggit?
Post by: Steff on February 19, 2012, 02:59:12 am
Just make a ticket in the bugtraker.
Title: Re: [QUESTION]3DConnexion use in noggit?
Post by: Valium on February 19, 2012, 04:40:17 am
Will do.

And I meant to say it in my last post;  Thank you.  I want to thank you and the rest of the people working on this fantastic tool for all the hard work you have put into it.


EDIT:  And a few hours later, I've got arrowkey based camera controls working in r299.

Now, to add SDL_Joystick functionality  :twisted:  :D