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Author Topic: [SOLVED]Noggit problems  (Read 1484 times)

Ilvey

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[SOLVED]Noggit problems
« on: April 13, 2013, 12:35:20 am »
Hi, I tried to start noggit after following the tuturial on this website and it crashed upon starting it, log file:

    1 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
    636 - (Video.cpp:204): [Debug] GL: Version: 3.1.0 - Build 8.15.10.2653
    637 - (Video.cpp:205): [Debug] GL: Vendor: Intel
    637 - (Video.cpp:206): [Debug] GL: Renderer: Intel(R) HD Graphics
    642 - (Noggit.cpp:257): Game path: C:WoW_WoTLK_WOS_335a
    642 - (Noggit.cpp:261): Project path: C:WoW_WoTLK_WOS_335a
    644 - (Noggit.cpp:308):
[Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
[/list]

My noggit.conf file:

    #This is a config file template. To use it rename into noggit.conf and set your options
    #Edit this to your WoWFile!!!
    Path = C:Blizzard EntertainmentWorld of WarcraftData

    #Edit this to your Project-Directory and uncomment if you want to use it!
    ProjectPath = C:Blizzard EntertainmentWorld of Warcraft

    #Set this to the file where you will import models from (the model viewer log for example :) )
    ImportFile  = Path to Model Viewer log file

    #The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
    #1024 is the standard value and will be taken if you do not set this value.
    FarZ=2048

I've tried to run it as admin aswell but it failed aswell, noggit is downloaded on my desktop if that may cause any problems.

Help would be very appriciated,

-Ilvey
« Last Edit: April 15, 2013, 04:20:39 pm by Admin »

Jøk3r

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Re: Noggit problems
« Reply #1 on: April 13, 2013, 09:31:54 am »
Did you renme your config file from noggit_template.conf to noggit.conf?

Because in your config file you have set another wow path than the log shows.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

Ilvey

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Re: Noggit problems
« Reply #2 on: April 13, 2013, 10:11:06 am »
Yes I did, thats pretty much why I came here cuz it confused me that noggit.conf has another path to wow 3.3.5  than the log file.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Noggit problems
« Reply #3 on: April 13, 2013, 04:50:06 pm »
The log say that you dont use a config. Else there would be a line

As you said you renamed it, I think your config is named now

noggit.conf.conf

and you have turnd on the windows option: Hide known file extentions.
Turn this off and have a look. Or open in editor and Save as and give the right name.

http://windows.microsoft.com/en-in/wind ... extensions

Also you should cahnge

ImportFile = Path to Model Viewer log file

to

#ImportFile = Path to Model Viewer log file

As you dont have set the path. Or jsut set it correct.
Also best would be to use the tutorial pack. There everything works from the scratch.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
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Ilvey

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Re: Noggit problems
« Reply #4 on: April 14, 2013, 01:33:54 pm »
Thanks for replying, I've done it twice from scratch again with the tuturial and it works now :-)

-Ilvey
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Noggit problems
« Reply #5 on: April 14, 2013, 04:51:36 pm »
Ok nice to here :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954