3
« on: June 24, 2013, 12:56:42 pm »
The wmo import bug still exists....
Downloaded NoggitSDL1.2 and get this
7779 - (Video.cpp:282): [Error] OpenGL: (at Liquid::draw:: after the draw list): GL_INVALID_VALUE
13929 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.
13930 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
14015 - (StackWalker.cpp:1133): [Error] 00E2721C (noggit): (filename not available): (function-name not available)
14015 - (StackWalker.cpp:1133): [Error] 00DF8CA7 (noggit): (filename not available): (function-name not available)
14015 - (StackWalker.cpp:1133): [Error] 6A2DB9DF (MSVCR100): (filename not available): XcptFilter
14015 - (StackWalker.cpp:1133): [Error] 00E58B6B (noggit): (filename not available): (function-name not available)
14015 - (StackWalker.cpp:1133): [Error] 74FC33AA (kernel32): (filename not available): BaseThreadInitThunk
14015 - (StackWalker.cpp:1133): [Error] 77799EF2 (ntdll): (filename not available): RtlInitializeExceptionChain
14015 - (StackWalker.cpp:1133): [Error] 77799EC5 (ntdll): (filename not available): RtlInitializeExceptionChain
Here is my config:
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = E:World of Warcraft
#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01
#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile = E:World of WarcraftWoWModelVieweruserSettings
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
I even tried editing the config and adding log.txt to the modelviewer path still the same issue